**https://www.doomworld.com/forum/topic/1 ... pon-packs/**

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This is my first MOD, which aims to recreate Doom Eternal's mechanics in ClassicDoom while maintaining compatibility with custom weapon packs and custom monster packs.
I'm not proficient in C++. This mod was created after just 10 minutes of reading the ZDoom wiki, based on [Hell Crusher](viewtopic.php?t=72084) and [Vanilla Glory Kill](https://github.com/OverDriver05/Vanilla-Glory-Kill), so please bear with any bugs you may encounter:
## Features
- Compatible with custom weapon packs (Tested working with: Doom4Vanilla, Unbroken, SmoothDoom. Please report if compatibility issues occur)
- Dual Grenade, Flame Belch and Ice Bomb
- Double Dash and Jump
- Glory Kill
- Ammo replenishment via Quick Chainsaw
- Configurable ability toggles
## Screenshots




## Future Development Plans
- More customizable options
- Further streamline the mod by removing unused code and assets.
## Credit
The related code and assets for Shoulder Cannons, dash, and double jump come from H3LLW4LK3R's HellCrusher.
The sprites for the supplies generated after Ice Bomb and Flame Belch attacks come from MetaDoom.
The related code for Glory Kill comes from OverDriver05's VanillaGloryKill.
The sprites for Quick Chainsaw and Glory Kill come from seashores' Doomunbroken.
## Download
- [Github](https://github.com/susmouse/Universal-E ... s/main.zip) ~~If you enjoy this mod, please give the repo a star! ~~
- [Moddb](https://www.moddb.com/mods/universal-eternal-mod)