
What is this mod? well it is heavily inspired by a mix of Doom Eternal and Doom16, plus a bit of the whole "overpoweredness" inspired by other gameplay mods.
More in-depth stuff in da spoilers
Spoiler: Abilities
Double jumping - you can now jump twice, woah... very crazy...
Daul Grenade Shoulder Cannons - they both fire out an grenade when used.
Ice Bomb - Freeze dudes and get health from killing them, (while frozen.)
Flame Belch - Burn dudes and get armor from killing them, (while burning.)
Kick - A kick that you can use when ever! Even when firing a gun!
Ledge Grabbing - Jump up to ledge and you auto climb it! Also has a animation.
Dashing - allows you to dodge stuff, like projectiles and thingys and stuff, swoosh swoosh. Use the "sprint" key. Now bindable!
Spoiler: Weapons
Chainsaw slot:
Hell Crusher - A huge hammer, that uses the same tech found in the BFG9000. Hitting things with it prompt large explosions, with you somehow, not dying. And the thing being hit dying a lot.
Pistol slot - (These also double as classes):
Black Talons - Twin left handed black hand cannons, High fire rate, High spread. They also have a hold alt fire where it makes shoot faster, yea...
Executioner Hand Cannon - Perfect choice for an all around-er, high damage, high fire rate and perfect accuracy,
the only two down sides is needing ammo for it and having to pull the trigger faster in order to get that higher fire rate.
Infinity Magnum - A hand cannon with infinite ammo? what else do you need? The best part about this piece is it's infinite ammo, as stated before...
There a few downsides though. It doesn't have the best accuracy or fire rate. It's alt fire is a charged shot that deals 4x damage.
Boom Stick - a twin barreled break action shotgun, uses shotgun shells (duh), High spread, big damage.
Mammoth Tusk - A super large high caliber revolver, the only kind of revolver that should exist. It uses 5 bullets per shot (some how...) but that comes with really high damage and penetration of multiple enemies.
The down sides is the slow fire rate and not being able to hold down the trigger. Now has a alt fire where your able to charge up the revolver by spinning it, in order to do a big blast.
Shotgun / SuperShotgun Slot:
Jack Hammer Blunderbuss - Pretty much a normal shotgun but just bigger, plus it has a alt fire, burst of three rounds!
Devil's Cry - A hex-a super shotgun, basically it has six barrels, because, two is just to few... It kills as well as it sounds!
The supershotgun's alt-fire; THE BEAST'S ROAR, A charging up super blast that deals double damage, with no extra cost! Other then charging up for it.
Chaingun Slot:
Fear's End - A super charged mini-gun that devours bullets and melts enemies in your wake!
It's alt-fire makes it even more insane, the GOD MULCHER is capable of things unseen, with 5 sets of barrels it rips thorough enemies like nothing.
Apocalypse Killer - A huge auto rail gun rifle, chambered in 30mm, basically it turns most enemies into liquid in a few shots...
also has a alt fire where it can use a multitude of rounds in one big shoot, think Doom Eternal's scope mode for the heavy cannon.
Rocket launcher Slot:
Deimos Harbinger - Full auto heavy rocket launcher.
It's alt fire is a charge up and firing of three seeker rockets.
Plasma Rifle Slot:
Plasmatic Lance - Not actually a lance... It is more of a heavy plasma rifle that melts all your enemies!
It's alt fire, shoot for a short amount of time, and once hot enough, it will allow you to auto fire a barrage of red plasma, but it has a long cool down.
Helios Cannon - Super charged gauss cannon.
very ebic, it also has a second fire that allows you to charge it up and fire off a much more powerful beam.
BFG Slot:
Hideous Destructor - Only the biggest f***ing gun needs the scariest name! Works like the doom16 and eternal BFGs, as is as the ball flies it has tendrils that damage monsters.
Spoiler: Videos
Spoiler: Planned StuffsDOWNLOAD
Maybe custom melees for each class, like a two handed sword for the Mammoth Tusk and chainsaw for the Black Talons.
Dual shoulder mounted launchers, a bit like in doom eternal but you shoot two grenades out at once.
Some sort of starter melee weapon that replaces the pistol,maybe a sledge hammer.
Some sort of quick melee + blood punch, lower the weapon then punch weapon back up again. Only if I knew how to use zscript more.
The Credits are located in the pk3 file, in a txt file called "Credits"
Also if there are any issues with the credits, or you aren't credited, please contact me immediately! I will have the quickest response on discord.
Woah first mod released ever, very ebic.