"NoRestart" on skill definition.

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PartiallyInvisible
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"NoRestart" on skill definition.

Post by PartiallyInvisible »

A "NoRestart" flag for skill definitions. Like Doom 2016 or Eternals "Ultra nightmare" difficulty, where the game restarts (starts from the first map) when the player dies. That would be pretty cool.
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[_ilystra_]
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Re: "NoRestart" on skill definition.

Post by [_ilystra_] »

OH NO


(Idea is good, but average mappacks that will use it...)
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Rachael
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Re: "NoRestart" on skill definition.

Post by Rachael »

This won't work with the infrastructure in place for saving/loading and the too many things that would have to be changed to accommodate such a feature that would in best case scenario be quite contentious.
PartiallyInvisible
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Re: "NoRestart" on skill definition.

Post by PartiallyInvisible »

Rachael wrote: Fri May 02, 2025 4:16 am This won't work with the infrastructure in place for saving/loading and the too many things that would have to be changed to accommodate such a feature that would in best case scenario be quite contentious.
Understandable
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