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Stun frames for enemies; +STUN
Posted: Sun Sep 25, 2005 7:00 pm
by Inuyasha_989
Is it possible to add those frames for enemies (not preloaded ones, just compatibility for them, and we add them ourselves) and +STUN for weapons?
(+STUN giving the weapons shot a some-odd percent chance of stunning an enemy)
Posted: Sun Sep 25, 2005 7:02 pm
by Siggi
Isn't this like a secondary pain state?
Posted: Sun Sep 25, 2005 7:02 pm
by Shadelight
what're you making? a stun gun?
this sounds good. We could use a flag that can allow us to stun enemies.
Posted: Sun Sep 25, 2005 7:04 pm
by Inuyasha_989
indeed, im planning on making several weapons that can stun (got at least 3 ideas in my head

)
EDIT: it would be like a secondary pain state, but only envoked by projectiles with the +STUN flag in them

Posted: Sun Sep 25, 2005 7:36 pm
by Siggi
Inuyasha_989 wrote:it would be like a secondary pain state, but only envoked by projectiles with the +STUN flag in them

This would be usefull, I can think of several ways to
abuse it to achieve some interesting effects. The monster would not have to be
stunned when the state is entered, but it could do something else instead.
Posted: Sun Sep 25, 2005 9:30 pm
by Deathsong12
Like dance? I say we should wait for custom pain and deat states.
Posted: Sun Sep 25, 2005 10:17 pm
by Inuyasha_989
Psycho Siggi wrote:
The monster would not have to be stunned when the state is entered, but it could do something else instead.
Verily, you could have it do whatever your sick imagination can dream of.....(sudden urge to scream
IMPSE!)
Posted: Sun Sep 25, 2005 10:20 pm
by Deathsong12
Just...no.
Posted: Sun Sep 25, 2005 10:24 pm
by Inuyasha_989
*shuts up*
So wadaya say, +STUN sound like a good thing to add? And should I request this for GZDoom...?
Posted: Sun Sep 25, 2005 10:26 pm
by Deathsong12
I would say that we not hamper the development of 2.10 any further. From Randy himself, I heard that there will be custom state labels. So don't start rocking the boat.
Posted: Sun Sep 25, 2005 10:35 pm
by BetaSword
Iono. With some sort of +STUN flag, one could make some sort of Thief-like mod or something. Give the player a blackjack as their only weapon, and have them get through the level by stunning enemies with it. Maybe. I don't know.
Posted: Mon Sep 26, 2005 7:43 am
by David Ferstat
Some clarification, please. When you use the term STUN do you mean dazed, as in briefly rendered incapable of action, but still conscious (for example, after exposure to a flashbang grenade) or do you mean knocked out, as in unconscious?
As I can see a use for each condition, I think you should re-consider the term STUN, or at least make it more clear what you refer to.
Posted: Mon Sep 26, 2005 8:24 am
by Enjay
I would imagine both are possible from the same feature. It would just depend on what you did with the stun state when you were defining your monster.
Posted: Mon Sep 26, 2005 1:06 pm
by chaoscentral
yea... dont bother requesting things like this, just wait for 2.1.0... itll have custom state labels, so you could have as many states as you want
Posted: Tue Sep 27, 2005 4:05 pm
by randi
With 2.1, you will be able to have different pain states for different damage types. Does that cover what you want?