GZDoom 4.14.1 Released

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Rachael
Posts: 13884
Joined: Tue Jan 13, 2004 1:31 pm
Preferred Pronouns: She/Her

GZDoom 4.14.1 Released

Post by Rachael »

Notice: The survey is currently CLOSED. GZDoom 4.14.1 contains no survey code. This version will not prompt you to submit your hardware info.

Please do not post bugs or issues in release threads! Click here
Download (OpenGLES 2.0 and higher) (note: Linux AppImage is not being published, for now, due to issues, same with Linux Portable)

Highlights:
  • "vid_dontdowait" disables the 35 fps throttling in the menu
  • gzdoom process no longer changes its priority in windows. Instead it will default to disabling interpolation when it is not the active window. This can be changed with the "vid_lowerinbackground" cvar.
  • add a 1:1.2 ratio min-scale mode
  • allow summon to work with visual thinkers
  • add snd_footstepvolume to sound options menu
  • implement new cvar save_sort_order - for now options are only 0 or 1 - 0 is alphabetical, 1 is descending by time (most recent first)
  • add default values, vec4 uniforms, and cvar uniforms to post-process uniforms
  • Fixed the registered or shareware versions of Doom not using the correct chat sound.
  • Added S_StartSoundAt
  • improvements and fixes to id24 support
  • some mapping changes conformant to vkdoom
Details
Spoiler: this is long
BFeely
Posts: 46
Joined: Thu Mar 11, 2004 3:58 pm
Graphics Processor: nVidia with Vulkan support

Re: GZDoom 4.14.1 Released

Post by BFeely »

It appears there is further ZScript hardening, which broke RAMP 2023. Specifically, ZSCRIPT-58-1.txt line 1327. I changed the code from StartConversation(50, 1); to StartConversation(user, 1); to get it to compile. The comment "If this ever actually works, I'll be stunned." is probably just as true with this change now as it was before.

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