[Bug reason found] Can't enter maps loaded from mod folders with "maps" in their name
Posted: Mon Sep 09, 2024 2:10 pm
Trying to enter a map that was loaded from a mod folder (as in, a real folder, not one inside an archive) which contains the text "maps" crashes gzdoom in version above 4.11.3a.
Probably some kind of oversight?
Setup:
Extract d2maps.zip into gzdoom folder Drag d2maps folder over gzdoom.exe
Launch with Doom 2 (for example)
Try to enter MAP01 (start Doom 2 campaign or via console command)
Crash.
As described above, in this case, teh folder name "d2maps" contains the word "maps" and thus, crashes. If the folder name is changed to, for example, "d2map" (not maps), it works and maps can be entered without crashing.
Code: C0000005 (Access Violation - tried to read address 0000000000000008) Address: 00007ff72a1d0bf1 Flags: 00000000
CrashReport.zip
Confirmed with personal mods as well as simple Doom2.
Confirmed to happen on other user's machines as well.
Probably some kind of oversight?
Setup:
Extract d2maps.zip into gzdoom folder Drag d2maps folder over gzdoom.exe
Launch with Doom 2 (for example)
Try to enter MAP01 (start Doom 2 campaign or via console command)
Crash.
As described above, in this case, teh folder name "d2maps" contains the word "maps" and thus, crashes. If the folder name is changed to, for example, "d2map" (not maps), it works and maps can be entered without crashing.
Code: C0000005 (Access Violation - tried to read address 0000000000000008) Address: 00007ff72a1d0bf1 Flags: 00000000
CrashReport.zip
Confirmed with personal mods as well as simple Doom2.
Confirmed to happen on other user's machines as well.