[4.12.2] Crash : Access Violation C0000005

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Korlus
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Operating System Version (Optional): Windows 10
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[4.12.2] Crash : Access Violation C0000005

Post by Korlus »

GZDoom crashes immediately upon trying to load the WAD (after confirming a difficulty level.)

OS: Windows 10
GPU: NVIDIA GeForce RTX 2070 SUPER
CPU: Intel Core i7-9700K 3.6GHz 8 cores

CrashReport.zip via Google Drive: https://drive.google.com/file/d/1UoRtKJ ... sp=sharing
Lost In Darkness 2.1.4 WAD via Google Drive: https://drive.google.com/file/d/1vR0ilY ... sp=sharing
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Redneckerz
Spotlight Team
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Joined: Mon Nov 25, 2019 8:54 am
Graphics Processor: Intel (Modern GZDoom)

Re: [4.12.2] Crash : Access Violation C0000005

Post by Redneckerz »

Korlus wrote: Wed Sep 04, 2024 11:22 am GZDoom crashes immediately upon trying to load the WAD (after confirming a difficulty level.)

OS: Windows 10
GPU: NVIDIA GeForce RTX 2070 SUPER
CPU: Intel Core i7-9700K 3.6GHz 8 cores

CrashReport.zip via Google Drive: https://drive.google.com/file/d/1UoRtKJ ... sp=sharing
Lost In Darkness 2.1.4 WAD via Google Drive: https://drive.google.com/file/d/1vR0ilY ... sp=sharing
What it loads:
adding C:/Users/dream/Desktop/gzdoom-4-12-2-windows/gzdoom.pk3, 679 lumps
adding C:/Users/dream/Desktop/gzdoom-4-12-2-windows/game_support.pk3, 3308 lumps
adding C:/Users/dream/Desktop/gzdoom-4-12-2-windows/doom2.wad, 3342 lumps
adding C:/Users/dream/Desktop/gzdoom-4-12-2-windows/game_widescreen_gfx.pk3, 214 lumps
adding C:/Users/dream/Desktop/gzdoom-4-12-2-windows/Lost in Darkness [2.1.4].pk3, 2812 lumps
adding C:/Users/dream/Desktop/gzdoom-4-12-2-windows/Lost in Darkness [2.1.4].pk3:cosmoambience script.wad, 51 lumps
adding C:/Users/dream/Desktop/gzdoom-4-12-2-windows/Lost in Darkness [2.1.4].pk3:immerse_v104newstep.wad, 105 lumps
adding C:/Users/dream/Desktop/gzdoom-4-12-2-windows/Lost in Darkness [2.1.4].pk3:nashgore.wad, 166 lumps
adding C:/Users/dream/Desktop/gzdoom-4-12-2-windows/Lost in Darkness [2.1.4].pk3:pc_mobile_shaders_pack_v2.6.wad, 23 lumps
adding C:/Users/dream/Desktop/gzdoom-4-12-2-windows/Lost in Darkness [2.1.4].pk3:pm update 5 pre-release [2.1].wad, 16740 lumps
adding C:/Users/dream/Desktop/gzdoom-4-12-2-windows/Lost in Darkness [2.1.4].pk3:universal_weapon_sway_updated.wad, 9 lumps
A pre-release update, so perhaps an earlier version of the wad works? There is also a shaders pack and Nashgore.
Korlus
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Joined: Wed Sep 04, 2024 11:12 am
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Operating System Version (Optional): Windows 10
Graphics Processor: nVidia (Modern GZDoom)

Re: [4.12.2] Crash : Access Violation C0000005

Post by Korlus »

Thanks, I had no idea that you could actually open and change WADs with Slade.

I opened Lost in Darkness [2.1.4].pk3 and cut&pasted every single WAD that was in it outside of it and then saved it.

Using a mod loader, I loaded the separated WADs in addition to the edited WAD and it no longer crashes to desktop.

The player movement, sprites, textures, UI, pickups, enemy types, and lighting mechanics are all non-functional, but now we're getting into logical error territory instead of syntax error territory.
Last edited by Korlus on Mon Sep 09, 2024 4:31 pm, edited 1 time in total.
abelar
Posts: 16
Joined: Wed Feb 16, 2022 3:08 pm

Re: [4.12.2] Crash : Access Violation C0000005

Post by abelar »

I am getting a same access violation crash, but under a bit different conditions. I just cannot play on particular mod long enough, maybe these errors are somehow related... But seems like you have an nVidia graphics card, so this not related to the gpu vendor as I thought earlier.
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Rachael
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Re: [4.12.2] Crash : Access Violation C0000005

Post by Rachael »

This crash is due to the filesystem revamp, it seems like it does not like the nested wads inside the pk3's.
Clitflicker

Re: [4.12.2] Crash : Access Violation C0000005

Post by Clitflicker »

I have the same issue but what I was trying to do was run a bunch of mods through a .bat file. This worked a month ago so I don't know what happened. Still works if I run gzdoom.exe directly.

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