gzdoom 4.11 and 4.12 do not work with opengl

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Maki

gzdoom 4.11 and 4.12 do not work with opengl

Post by Maki »

gzdoom 4.11 and 4.12 do not work with any mods when using opengl rendering
In this link is my crash report and the specifications of my pc
https://mega.nz/file/EHIRTCrL#RjkTnmp2f ... YHz9D7sx5k

Mention that when I use vulkan it works for a while but then it gives me an error.

Please help
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Rachael
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Re: gzdoom 4.11 and 4.12 do not work with opengl

Post by Rachael »

It is crashing when the dynamic lights bindings are being created in the scene. What happens when you load it without mods?

For any developers who need the stack trace:
Maki

Re: gzdoom 4.11 and 4.12 do not work with opengl

Post by Maki »

When I play without mods it works perfectly with opengl
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Rachael
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Re: gzdoom 4.11 and 4.12 do not work with opengl

Post by Rachael »

Does the problem still occur when you run a dev build?
Maki

Re: gzdoom 4.11 and 4.12 do not work with opengl

Post by Maki »

Yes, I still have the same problem
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Jay0
 
 
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Graphics Processor: nVidia with Vulkan support
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Re: gzdoom 4.11 and 4.12 do not work with opengl

Post by Jay0 »

do you have up to date graphics drivers, or are you just using the ancient version that windows installs by default?
Maki

Re: gzdoom 4.11 and 4.12 do not work with opengl

Post by Maki »

I always have all my drivers updated

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