AccuDeathV3.2 Released! (GZDoom 4.14.2 required)
AccuDeath is a mod friendly Doom/Heretic/Hexen mod for GZDoom that adds simple color and effects to death animations based on the damage type of the killing blow. These damage types were added to every projectile as needed for all three games, resulting in more accurate death animations for both player and enemy sprites. Fire based attacks such as Imp fireballs and Mancubus flames will light up their victims before burning them to a smokey corpse with multiple color variations. Plasma and lightning attacks create similar results. A large list of possible damage types you may encounter from many popular mods have been implemented to extend the support for these effects. Any mods that add a supported damage type to their projectiles or inherit from existing ones will create the appropriate effect when used. Many existing custom monsters and weapons already utilize a supported damage type, with more to be added down the road.
In addition to death effects, this mod fixes monster blood colors without the use of actor replacement to avoid incompatibilities with other mods. Rockets will now always gib, which makes gore mods a perfect pairing with this mod.


Download here:
https://www.moddb.com/mods/accudeath/do ... cudeathv32
***New in V3.2***
Dynamic Lights
Deaths now emit dynamic lights for improved realism which can be enabled or disabled in AccuDeath options.
Code Overhaul
AccuDeath's code has gone through a massive restructuring which has allowed for easy implementation of new damage types and floors to include for support by both author and users.
DeHackEd Detection
It is now possible for AccuDeath to detect a loaded DeHackEd lump and add support for new weapons and projectiles. As of now, Legacy of Rust and a few other DeHackEd lumps are currently supported with more to be added in future updates.
Improved Death Effects
Slight tweaks to effects color and pixels create improved effects results.
Bug Fixes
Fixed VM abort crashes in DoomRL Arsenal and BrutalDoom (special thanks to Starman the Blaziken).
---Previous Updates from V3.1---
-New menu options to toggle certain damage types and enable/disable check for existing custom death states.
-More added support for popular custom weapon and monster packs as well as popular maps.
-Minor bug fixes.
___Supported Mod List___:
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Recommended loading first or very early in load order. Requires GZDoom 4.14.2 or higher.