Custom monstas

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User avatar
PRFunky
Posts: 10
Joined: Wed Sep 29, 2021 3:41 pm
Location: Milwaukee, WI

Custom monstas

Post by PRFunky »

I just updated my custom monster pages.
Each is downloadable as a zip containing wad containing sprites and DECORATE code.
Sorry, I don't Zscript yet. As stated in the accompanying .txt (within the zip), I give credit
for any foundational code or graphics I use but for the most part, it's a whole lot of my
own work. Anyone is free to use these monsters in their own maps or as a basis for
their own newer work, just please read what elements were others' and credit them like I
have.
https://chapsoftware.com/monstas.htm
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Hexereticdoom
Posts: 661
Joined: Thu Aug 08, 2013 1:30 pm
Graphics Processor: nVidia with Vulkan support
Location: Spain

Re: Custom monstas

Post by Hexereticdoom »

Nice editings, man... :yup:

Specially love the Electrodemon, it is really cool! :thumb:
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PRFunky
Posts: 10
Joined: Wed Sep 29, 2021 3:41 pm
Location: Milwaukee, WI

Re: Custom monstas

Post by PRFunky »

Hey! Sorry, I didn't reply right away. I spend too much time hangin' out at Doomworld.
I totally forgot I even posted this here. I don't take credit for inventing the Electrodemon
because, well, Enjay, who happens to be a really nice guy. He defers to me over it
though because he never coded it up or did a full sprite sheet.

Anyhow, if you do the online Doom with Zandronum, my current server up and running
is Chap Stallis: Mo'Tanky Enemeesh DM
If not, and you only do GzDoom, my 2nd most recent offering is actually a single-player
map:
http://chapsoftware.com/Files/mnstabbq.zip

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