There's certainly the freelook option in gzdoom.ini, but it works differently than the one in the menu Options > Full options > Gameplay > Allow freelook.
The first one, when disabled, leaves the mouse itself for movement, while the second does not and works more correctly.
How can I leave it enabled/disabled without it being revered to default each time GZDoom starts? There doesn't seem to be an option in the ini...
Thanks.
Leave menu's freelook enabled/disabled from start
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Please be as descriptive as possible in your posts (list your hardware and operating system, the version of the source port you are using, any mods you are running and how they're being loaded, etc.)
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Please be as descriptive as possible in your posts (list your hardware and operating system, the version of the source port you are using, any mods you are running and how they're being loaded, etc.)
This will help others to give you a solution!
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sacarias
- Posts: 50
- Joined: Wed Oct 02, 2019 9:39 am
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sacarias
- Posts: 50
- Joined: Wed Oct 02, 2019 9:39 am
Re: Leave menu's freelook enabled/disabled from start
Partially solved on Discord; basically with AutoExec.
But how can one make autoexec.cfg applying ONLY to specific mods, PWADs or PK3, overriding those of IWADs?
Thanks.
But how can one make autoexec.cfg applying ONLY to specific mods, PWADs or PK3, overriding those of IWADs?
Thanks.