Prevent GZDoom from renaming itself

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tsukiyomaru0
Posts: 297
Joined: Sat May 29, 2010 6:20 pm

Prevent GZDoom from renaming itself

Post by tsukiyomaru0 »

This has been pointed out today in a stream and now it really bothers me...

So: GZDoom does this backwards thinking thing where it shows the mod name and map on the title by default. Thing is: some screencap sources looks up for the name, and this accursed habit of GZDoom gets in the way...

But for me this gets annoying because I don't need it renaming itself all the freaking time, I want to see a consistent "GZDoom g4.11.3" or whatever up there! And I might think I'm not alone in this.

Better yet: Give us the option to do so, and a flexible option at that, so we can have it say the GZDoom only, or GZDoom plus the name of the game and map, or just the name of the game and map, or only the name of the game.
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Rachael
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Re: Prevent GZDoom from renaming itself

Post by Rachael »

The option is already there and always was, but it seems I didn't put it in the menu for whatever reason, either I forgot or I thought it didn't need it. You're the first person who's asked to disable it, but I've always left the option to do so in there, anyway, because I figured the feature would never be accepted, otherwise.

i_friendlywindowtitle is the cvar.
1 = show map and game name
2 = game name only
any other value sets it to the gzdoom version and/or commit info (latter is only if you're using a dev build or non-tag-release version)
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tsukiyomaru0
Posts: 297
Joined: Sat May 29, 2010 6:20 pm

Re: Prevent GZDoom from renaming itself

Post by tsukiyomaru0 »

Rachael wrote: Sun Mar 31, 2024 11:30 pm The option is already there and always was, but it seems I didn't put it in the menu for whatever reason, either I forgot or I thought it didn't need it. You're the first person who's asked to disable it, but I've always left the option to do so in there, anyway, because I figured the feature would never be accepted, otherwise.

i_friendlywindowtitle is the cvar.
1 = show map and game name
2 = game name only
any other value sets it to the gzdoom version and/or commit info (latter is only if you're using a dev build or non-tag-release version)
Thanks a lot! Exactly what I was looking for.
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Rachael
Posts: 13793
Joined: Tue Jan 13, 2004 1:31 pm
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Re: Prevent GZDoom from renaming itself

Post by Rachael »

You're welcome.

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