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Getting BLOCKMAP error

Posted: Wed Sep 14, 2005 2:03 pm
by Galaxy_Stranger
This just started up a few days ago - DeePsea is telling me that I have a duplicate BLOCKMAP when I try to save it.

What should I look for?

Posted: Wed Sep 14, 2005 2:53 pm
by Cutmanmike
I'm guessing another blockmap lump?

Posted: Wed Sep 14, 2005 2:54 pm
by Galaxy_Stranger
I delete it and it keeps comming back

Posted: Wed Sep 14, 2005 2:56 pm
by Cutmanmike
No idea then. I don't use old software ;)

/me gets shot by Graf and XWE

Posted: Wed Sep 14, 2005 3:29 pm
by Biff
Old software? I think DeePsea is the most updated and bug-free software.

Galaxy Stranger, are you using the "zero blockmap" option when saving/node building with DeePsea?

If you'd like, I can take a look at the wad and try to see what the problem is. There should be an email address in my profile.

Posted: Wed Sep 14, 2005 3:36 pm
by Cutmanmike
Biff wrote:Old software? I think DeePsea is the most updated and bug-free software.
Really? I never knew. I never thought it was updated still. Curse that wadauthor creator being lazy.

Anyway, please mark me 0wned and all will be well.

Posted: Wed Sep 14, 2005 3:40 pm
by Biff
Heh, don't matter. Check here http://www.sbsoftware.com/
and you can see what's going on. Most recent work has to do with improvements to the 3D editing mode (which I don't really use yet).

Posted: Wed Sep 14, 2005 3:43 pm
by Enjay
Biff wrote:Most recent work has to do with improvements to the 3D editing mode (which I don't really use yet).
It's very good and very useful IMO. It makes those awkward alignments that are hard to figure in your head an absolute snap to do.

Posted: Wed Sep 14, 2005 5:40 pm
by Galaxy_Stranger
Yeah, I checked the Zero Blockmap box and then tried to save it over a couple times, and I still get the duplicate blockmap error.