Universal Rain & Snow doesn't work with 4.11.0
viewtopic.php?t=70432
Script error, "Universal Rain and Snow.pk3:weather/precipitation.zs" line 11:
Cannot convert Pointer<NativeStruct<F3DFloor>> to Pointer<NativeStruct<Sector>>
Execution could not continue.
1 errors while parsing DECORATE scripts
screw imgur not working
[GZDoom 4.11.0] Error when loading Universal Rain & Snow
Moderator: GZDoom Developers
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Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
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Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!
Please construct and post a simple demo whenever possible for all bug reports. Please provide links to everything.
If you can include a wad demonstrating the problem, please do so. Bug reports that include fully-constructed demos have a much better chance of being investigated in a timely manner than those that don't.
Please make a new topic for every bug. Don't combine multiple bugs into a single topic. Thanks!
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Re: [GZDoom 4.11.0] Error when loading Universal Rain & Snow
The error is due to this change. The mod most probably needs updating, as a result.
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Re: [GZDoom 4.11.0] Error when loading Universal Rain & Snow
Oh cool, I'll let them know
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Re: [GZDoom 4.11.0] Error when loading Universal Rain & Snow
If the fix possibly breaks existing mods, is it possible to somehow make the change ZScript version-dependant?
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Re: [GZDoom 4.11.0] Error when loading Universal Rain & Snow
The problem here is, you cannot do that. The variable had the wrong type so any attempt to use it would have crashed.
Any mod that had been using it needs fixing.
Any mod that had been using it needs fixing.