Hotline Combo System - Zack Attack
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Hotline Combo System - Zack Attack
A kill-combo system, inspired by Hotline Miami 2's combo system.
Killing monsters give 600 points, carrying a combo gives you a multiplier.
Finding secrets also adds to your combo (800pts, finding all secrets gives you 1200), so you can carry a full combo with strategic secret finding on more familiar mapsets.
Finding all secrets and killing all monsters gives you a point bonus.
Killing all monsters gives you a bonus while carrying a 26+ kill combo gives you twice the points of the kill bonus.
Combo system and scoring system by Jarewill, i just tweaked the combo messages, and made the fonts.
Download Here
Killing monsters give 600 points, carrying a combo gives you a multiplier.
Finding secrets also adds to your combo (800pts, finding all secrets gives you 1200), so you can carry a full combo with strategic secret finding on more familiar mapsets.
Finding all secrets and killing all monsters gives you a point bonus.
Killing all monsters gives you a bonus while carrying a 26+ kill combo gives you twice the points of the kill bonus.
Combo system and scoring system by Jarewill, i just tweaked the combo messages, and made the fonts.
Download Here
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Last edited by LossForWords on Sat Nov 18, 2023 11:34 am, edited 1 time in total.
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Re: Hotline Combo System - Zack Attack
Can I please get a link to the original system by Jarewill?
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Re: Hotline Combo System - Zack Attack
Anyways to customize the size of this onscreen? I'm playing on delta touch and this thing looks huge.
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Re: Hotline Combo System - Zack Attack
Have you tried scaling HUD messages?
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Re: Hotline Combo System - Zack Attack
This will be fun to play with certain kind of op weapon sets to see how well I can use them against vanilla, or more tough monsters.
Very cool!
Very cool!
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Re: Hotline Combo System - Zack Attack
Update, changed the positioning on the screen, and re-made the fonts, to replicate Hotline Miami 2's score/combo fonts better.
viewtopic.php?t=70884
It's in this thread, and it's word for word the same as this one, save for the extended counter and added score system.
viewtopic.php?t=70884
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Re: Hotline Combo System - Zack Attack
I tried this with the Harley Quinn weapon mod and it was tons of fun to play! Not a bad fit with humanoid enemies too, especially more mixed up enemies like the Russian mercenaries mod.
I think it would be nice to have a few custom sound bits to play with certain scores reached, with player control over what plays in the options, and maybe under what general score goals (Like "YES!" sound played every 10,000 or 100,000 points.)
I think it would be nice to have a few custom sound bits to play with certain scores reached, with player control over what plays in the options, and maybe under what general score goals (Like "YES!" sound played every 10,000 or 100,000 points.)
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Re: Hotline Combo System - Zack Attack
This'll make for a good addition to your Raging Bull mod Thanks for this!
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Re: Hotline Combo System - Zack Attack
Any update to the Combo System so far?
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Re: Hotline Combo System - Zack Attack
...no?
Unless you have a game breaking bug to report, it's working as intended.
Unless you have a game breaking bug to report, it's working as intended.
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Re: Hotline Combo System - Zack Attack
So the recent image, that's not the current version? Because when I downloaded it, it's the other version with the multiplier being on the top center.
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Re: Hotline Combo System - Zack Attack
Word? That's embarassing.
Updated link.
Updated link.
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Re: Hotline Combo System - Zack Attack
No worries.