[1]: [citation needed]
The Goods
Spoiler: Weapons
Name: Mitch & Wexler 260 Revolver; Actor Name: SinRevolver
Info: The Mitch & Wexler 260 is a revolver made many years back, chambered in .26 rounds. Rounds which, thankfully, are roughly similar in size to a 6.5mm ASTO round.
Being chambered in such a big round, it can deal quite some damage.
Caliber: 6.5mm ASTO Standard
Modifiable: If you really wanted to, you could turn it into a snubnose with the right tools.
Name: Witchestre m17 Assault Rifle; Actor Name: SinARifle
Info: The arms manufacturing company Witchestre is well known for many firearms, but this isn't one of them.
A relatively recent release, the m17 assault rifle will keep your foes on their toes. It also has a rather fast burst firemode.
Because of several design flaws in the RAW, the m17 does significantly more damage per round than the RAW does.
Caliber: 6.5mm ASTO Standard
Unsecured: The weapon may be prone to rare jams. Just release the trigger for a sec. There may exist a way to fiddle with the weapon's internals to change some things...
Name: Ramesses Assault Shotgun; Actor Name: SinSemiShot
Info: This mag-fed shotgun is semi automatic. Of course, these things flew off the shelves as soon as the apocalypse happened, so they are unfortunately rare.
Caliber: 12 Gauge Shells
Rare: It is found rather rarely. Find one? Snag it.
Name: [Unknown]; Dubbed "Big Fucking Gun"; Actor Name: SinBFG
Info: The tech that kicked this whole sh-bang off in the first place. This thing better fucking be worth it.
Energy weapon: Charge it with UAC Power Banks.
Unique: It is exceedingly rare. The only time you're guaranteed to find one is in MAP30, so you'd better seize the first chance you get to grab one.
Name: Bolt-m1 Energy Blaster Actor Name: SinPlasBolter
Info: This piece of modern tech, called the Bolter for short, is a small, powerful energy handgun made by rebels during the rebellion.
The bolt mechanism on the inside helps decrease size, and increase energy efficiency, though it does slow the gun considerably.
It has semi, burst, and scatter firemodes, and several attachments.
Energy weapon: Just slap a cell battery in, and watch it go.
Name: "Harlie" Heavy Assault Rifle; Actor Name: SinHarlieRifle
Info: The "Harlie" HAR (Heavy Assault Rifle) is a rotary 10mm machinegun, contrary to the name. It's a bit old, and takes a while to wind up,
but its firerate and accuracy are great, and it deals plenty of damage. It loads exclusively 10mm ammo boxes.
Caliber: 10mm AERO
Rare: It's not very common, so be sure to grab one if you find it and plan on using it.
Spoiler: Other
Armor Patches
A small patch of armor material, perhaps useful in repairs.
Spoiler: Other OtherOf course, more weapons are planned in the future. Keep an eye out for updates!
There are two special types of item.
1. Rare. Rare items are usually hidden behind several layers of RNG, and are always difficult to find.
2. Unique. Only one unique can spawn per level. If one does, you will know, trust me. They are always very uncommon and very good to have around.
There is one new starting loadout to choose from.
Name: Niko
An ex-AGM contractor with an affinity for anything full-auto. She starts with an m17 rifle, a blue armor vest, a trauma pack, and two boxes of rifle ammo. Use it wisely.
Note: not all unique loot is listed in the above documents.
You can download the current version of the mod here:
Download
Spoiler: Credits
Revolver sprites taken from Hideous Destructor and slightly modified
m17 sprites made by Mike12
assault shotgun sprites from Freedoom
Niko mugshot sprites from DoomGirl; forgot who made that, sorry.
Bolter sounds gotten from AxelMoon and edited by myself to be more blaster-y
Bolter sprites are based on the oddball from Peppergrinder, sprited by Combine_Kegan and lightly edited for this project by me.