Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
These addons are made for the Dwelling Sin mod.
Depending on the addons, some of them might replace vanilla assets and work without the mod. Though, considering I never test for those, I personally wouldn't try it.
[Dark Inventory]
Spoiler:
DESCRIPTION :
This addon replaces the inventory graphics in the "Dwelling Sin" mod with darker more paper-ish ones. Mainly made 'cause I was playing this with a wiretorn version of City of the Damned 2 a while back during testing. No code changes here, so you can load it in a save and have it work fine, no need to do a whole restart.
This addon adds a new weapon to DSin's arsenal, the STI Eagle 6.0. Practically the same to the regular handgun, except for three things.
- You need to assemble the weapon from Eagle Parts A and Eagle Parts B. Both spawn in backpack pools, though very rarely.
- It cannot be upgraded with UAC10's flashlight and suppressor attachment.
- While handling wise, it's pretty much the same as the UAC10 pistol, it may occasionally fire a round that's atleast 10-something times its original power. Nice little sidegrade to the attachments you can put on the regular handgun, I hope.
Does include code changes, so mind mixing this in the middle of a run.
CODE
====
Original base : Jarewill
Modified code : ZikShadow
Pickup replacement code : HexaDoken
SPRITES
====
Modelshots based off of the STI Eagle 6.0 model from Resident Evil Cold Blood (HL1 mod)
Toby Arnold
SOUNDS
====
Firing sounds from Resident Evil 3 by Capcom
Reloading sounds from Counter Strike by Valve
[Faraway]
Spoiler:
DESCRIPTION :
This addon replaces inventory graphics, keycards, skulls, the three's related noises, and the Sinner's playerskin in the "Dwelling Sin" mod with ones from Omori (well, everything but the actual player sprites). Done while playing a wiretorn version of Sensory Deprivation Chamber. No code changes here as well.
These addons replaces weapon sprites, item sprites, and sounds in the "Dwelling Sin" mod with ones that are themed after classic Resident Evil (mainly 2, 3, and CV). Well, mostly. Some item sprites were provided by Parasite Eve 2, as there's no equivalent in RE. Also comes with sound replacements if you're running with the Footsteps mod. Has no custom code, though it has a custom Language file to rename and redescribe everything to fit the theme.
Great addons, I especially love the RE ones. But one thing: the SSG sprite is a little misleading, because it looks like a lever action winchester rifle, not a double barrelled shotgun. When I first picked it up, I got really excited I found a new weapon. But then it turned out to be the old boring SSG