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Cannot set cvar default for non-config cvar 'sv_noautoaim'
I know I can anyway set the jumping, crouching and falling damage in the settings of my map. But what about autoaim? I am forced to set the autoaim "0" or use WEAPON.NOAUTOAIM on all my weapons.
But even if I hide the menu that allows the player to change those settings, what about the console? The player can still open the console and change the 'sv_fallingdamage'.
There is no way on GZDoom not to allow the player to change some configuration?
What if I want to develop a standalone horror game in GZDoom? It would be a shame if the player can use the console, "noclip" and bye bye