
It was brought up over on Doomworld (https://www.doomworld.com/forum/topic/1 ... or-gzdoom/) that Lullaby is crashing the latest GZDoom. I can duplicate it pretty easily and wanted to submit a report.
To test:
- load up GZDoom 4.9.0 with doom2.wad and lullaby.pk3 from the link above
- start a new game, any difficulty
- leave the starting room and run around outside for a bit
It seems to happen when looking at the structure to the north, but not always. It should only take a few seconds. Most often for me, it's when I'm looking to the northeast.
It's not a clean GZDoom crash, so no report is generated. Windows Event Viewer indicates a crash with SYSTEM32\riched20.dll:
Spoiler:From testing the dev builds I've narrowed it down to g4.9pre-327 where it starts. The previous build seems to work fine.
specs:
Win11 21H2
i5-9600K CPU
24GB RAM
RTX 3070
Thanks!