[ECWolf]Zugzwang, a limit-removing Wolf3D map

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Woolie Wool
Posts: 1712
Joined: Mon Dec 15, 2003 3:36 pm
Graphics Processor: nVidia with Vulkan support

[ECWolf]Zugzwang, a limit-removing Wolf3D map

Post by Woolie Wool »



Download now: https://www.dropbox.com/s/gw28oqs1hguv1 ... g.zip?dl=0

Happy Halloween! I developed this semi-speedmap in three two-hour sessions over the weekend. It's a quite difficult, fast-paced map in which the player has to move quickly and with purpose, or die. The title comes from a piece of German chess jargon meaning "compulsion to move", a state in which you have to move, but every single move you can make exposes you to more danger. There's nowhere to hide in "Zugzwang", and many routes for the Nazis to bypass any attempts to hold a chokepoint. You can try a number of different routes through "Zugzwang", and it never plays the same way twice. A typical run will take you 8 to 12 minutes. Enjoy!

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