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[refactoring5]: Exhumed: Weapon aiming is screwy

Posted: Sun Oct 23, 2022 10:04 am
by sinisterseed
It would seem weapon aiming is a little screwy after all, but I discovered this by randomly shooting walls lol.

It seems that all weapons shoot roughly around the center of the screen now, and not where you're actually aiming, be they hitscan or not, including the scepter. Found it while I was shooting at the ground in front of the elevated platform. All weapons are always shooting it instead of wherever I'm pointing. This is with autoaim on, but even without it shouldn't make a difference.

https://drive.google.com/file/d/1iG8K5B ... sp=sharing

Re: [refactoring5]: Exhumed: Weapon aiming is screwy

Posted: Tue Oct 25, 2022 12:55 pm
by Graf Zahl
fixed.

This was something I remember fixing before, but it must have gotten lost through one of those rebases.