[refactoring5]: Duke: Changing the player's color to Dark Gray discolors weapon muzzleflashes

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sinisterseed
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[refactoring5]: Duke: Changing the player's color to Dark Gray discolors weapon muzzleflashes

Post by sinisterseed »

Can't imagine this being intended, but it seems that once the player changes their skin to dark gray (specifically) and starts/restarts the level, the weapon muzzleflashes also change their color, to gray.

They lose their palette, somehow. This may have always been there before the refactor, but, the more you find when messing with these games.
Last edited by sinisterseed on Sun Oct 23, 2022 1:35 pm, edited 2 times in total.
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Graf Zahl
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Re: [refactoring5]: Duke: Changing the payer's color to Dark Gray discolors weapon muzzleflashes

Post by Graf Zahl »

I have no idea who added translation to the weapon sprites, but obviously it cannot be done blanketly for all.
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Graf Zahl
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Re: [refactoring5]: Duke: Changing the player's color to Dark Gray discolors weapon muzzleflashes

Post by Graf Zahl »

fixed

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