They were janky originally as well, but now even more so.
It seems to be best triggered on Cultists. More often than not the flare just refuses to stick on them, it just goes through.
[refactoring5]: Blood: Flares don't want to stick to enemies sometimes
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Re: [refactoring5]: Blood: Flares don't want to stick to enemies sometimes
There's also something else at play.
Even when it sticks, it doesn't stick where it should most of the time. For instance, instead of the front, it travels through the enemy and attaches to the back instead.
Even when it sticks, it doesn't stick where it should most of the time. For instance, instead of the front, it travels through the enemy and attaches to the back instead.
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Re: [refactoring5]: Blood: Flares don't want to stick to enemies sometimes
Fixed, this one was deep down... Angle at which to attach the flare lost the factoring in of the target's angle. Solved in "- Blood: Fix lost accounting of target sprite angle in `actCheckFlares()`.".