Firing one into enemies just makes them misbehave, either by seemingly not working at all, or by going straight into the sky.
Seems to be best observed when some elevation is involved.
[refactoring4]: [SW]: Seeker Missiles don't target properly
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sinisterseed
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sinisterseed
- Posts: 1349
- Joined: Tue Nov 05, 2019 6:48 am
- Preferred Pronouns: He/Him
- Graphics Processor: nVidia with Vulkan support
Re: [refactoring4]: [SW]: Seeker Missiles don't target properly
Here's a good example. You'll never hit the Ninja below, your missile will go straight into the sky.
https://drive.google.com/file/d/1cbMAxW ... sp=sharing
https://drive.google.com/file/d/1cbMAxW ... sp=sharing
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Graf Zahl
- Lead GZDoom+Raze Developer

- Posts: 49252
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Re: [refactoring4]: [SW]: Seeker Missiles don't target properly
fixed. This had both a pitch and a velocity issue, both introduced in the same commit.