It feels as if some Liztroopers should be activating by my presence, but they must have better visibility of me than before-hand.
Both of these places are very early into E1L3.
[refactoring3]: Duke: Enemy activation issues
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Re: [refactoring3]: Duke: Enemy activation issues
Other mainfestations of the E2L1 thing. It would have been more a surprise if it had been an isolated issue.