
Need help with PBR
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- Posts: 762
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- Graphics Processor: nVidia with Vulkan support
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Need help with PBR
I'm telling you, I can hardly get the hang of making PBR textures. They barely show up as it is, but right now, all the metal in my map has a black stripe going through them. I'm assuming it has something to do with that part being white to begin with, but honestly, right now, I'm near giving up. How do I get this to look right?


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- Posts: 2923
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Re: Need help with PBR
First of all, diffuse/normal/specular or PBR textures don't show anything special unless you have a dynamic light pointing at them. Sector light is not enough.
Secondly, if you want anyone to say what is wrong with your textures you will have to actually show us how those textures look in their raw form. A screenshot from the game doesn't tell us much.
Secondly, if you want anyone to say what is wrong with your textures you will have to actually show us how those textures look in their raw form. A screenshot from the game doesn't tell us much.
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- Posts: 762
- Joined: Thu Jun 11, 2015 1:58 am
- Graphics Processor: nVidia with Vulkan support
- Location: Everywhere and nowhere.
Re: Need help with PBR
Well, I used all white for the metallic texture. Was that wrong?