Hello!
Couldn't restore my old account... so, here is my contribution for 2022: "OmniDoom", a six-map wad for Doom 2 in LZDoom or GZDoom based on some of the greatest FPS from 1990's. The maps were designed for jumping and crouching, and the weapons have altfire attacks. No more talking, let's go 2 it!
DOWNLOAD:
https://repo.brdoom.org/posts/cl3d03ff941258mmo2h3325i5
A big thanks to the BrDOOM community for the hosting.
OmniDoom [Released]
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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old-daniel
- Posts: 7
- Joined: Sat May 21, 2022 7:30 am
OmniDoom [Released]
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Last edited by old-daniel on Sat May 28, 2022 6:44 am, edited 2 times in total.
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wildweasel
- Posts: 21705
- Joined: Tue Jul 15, 2003 7:33 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): A lot of them
- Graphics Processor: Not Listed
Re: OmniDoom
We saw your reactivation request the other day, however, you forgot to tell us the email your account was registered under, so we had nothing to verify it by. If you want to submit another request, with the details we need, we'll take another look at it.old-daniel wrote:Couldn't restore my old account...
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old-daniel
- Posts: 7
- Joined: Sat May 21, 2022 7:30 am
Re: OmniDoom
Fine, WW. I'm sorry for the abscence of the e-mail in the message. Let's keep this profile for now on. Thanks!
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Kappes Buur
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- Posts: 4201
- Joined: Thu Jul 17, 2003 12:19 am
- Graphics Processor: nVidia (Legacy GZDoom)
- Location: British Columbia, Canada
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wran
- Posts: 57
- Joined: Sun Oct 04, 2020 6:43 pm
Re: OmniDoom
hmm, looks like I got lucky and managed to grab it before the link went to shit
Hopefully there's a re-up soon, because these maps are great so far.
Hopefully there's a re-up soon, because these maps are great so far.
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old-daniel
- Posts: 7
- Joined: Sat May 21, 2022 7:30 am
Re: OmniDoom
We verified here right now, the link is working.
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Dynamo
- Posts: 1044
- Joined: Sat Jun 07, 2008 5:58 am
- Location: Industrial District
Re: OmniDoom [Released]
Nice to see you releasing WADs again. Did you post about your Quarantine project on here too? Was wondering if that one was released before or after this.
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old-daniel
- Posts: 7
- Joined: Sat May 21, 2022 7:30 am
Re: OmniDoom [Released]
Hi! Yes, Quarantine was posted here. It was released about one year ago.
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Void Warrior
- Posts: 147
- Joined: Thu Feb 04, 2021 11:54 am
- Location: Russian Federation
Re: OmniDoom [Released]
I passed this WAD mod. Quite interesting, but Duke Nukem 3D was the hardest to pass. Unfortunately, I could not find some secrets. Good project!
Question: "When will you change the link to download the project?!"
Oh, yes, fix the problem with the character's speed and jumps! I checked on several WADS and noticed that Doomguy became "too fat". Therefore, it is worth returning to it the previous parameters from the original.
Question: "When will you change the link to download the project?!"
Oh, yes, fix the problem with the character's speed and jumps! I checked on several WADS and noticed that Doomguy became "too fat". Therefore, it is worth returning to it the previous parameters from the original.
