Liquid Texture Pack V7.0.1 (Updated = 8/6/2025)

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Steve5563
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Liquid Texture Pack V7.0.1 (Updated = 8/6/2025)

Post by Steve5563 »

Liquid Texture Pack V7.0.1
Is a GZDoom Shader pack that replaces all of the original DOOM / DOOM 2 / The Plutonia Experiment / TNT, liquid textures for a more modern looking effect.



Download Link: https://www.moddb.com/games/doom-ii/add ... k#comments
Spoiler:
Last edited by Steve5563 on Sun Jun 08, 2025 9:44 pm, edited 33 times in total.
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kalensar
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Re: Liquid Texture Pack V6.0

Post by kalensar »

Got this on OpenGL in GZDoom 4.7.1. Big sad face. just testing on vanilla doom 2.

Screenshot from 2022-03-21 12-34-57.png
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Steve5563
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Re: Liquid Texture Pack V6.0

Post by Steve5563 »

kalensar wrote:Got this on OpenGL in GZDoom 4.7.1. Big sad face. just testing on vanilla doom 2.

Screenshot from 2022-03-21 12-34-57.png
sorry to hear, im not sure how to help i have tested the shader on multiple version's of gzdoom and the 64 and 32 bit version's with windows operating system and a nvidia gtx1080 gpu and every time the shader loads up just fine for me.
unfortunately i am no expert in this area so this is all new for me. what gpu are you running maybe that might explain why your having the error and i am not.
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BROS_ETT_311
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Re: Liquid Texture Pack V6.0

Post by BROS_ETT_311 »

kalensar wrote:Got this on OpenGL in GZDoom 4.7.1. Big sad face. just testing on vanilla doom 2.

Screenshot from 2022-03-21 12-34-57.png
Have you tried updating your graphics drivers?
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Steve5563
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Re: Liquid Texture Pack V6.0

Post by Steve5563 »

kalensar wrote:Got this on OpenGL in GZDoom 4.7.1. Big sad face. just testing on vanilla doom 2.

Screenshot from 2022-03-21 12-34-57.png
i have just updated the file to V6.1 (bug fix) hopefully this fixes the issue that you are having. can you or anyone else that was having the same issue let me know if this works for you now?
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Steve5563
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Re: Liquid Texture Pack V7.0

Post by Steve5563 »

Updated to Version 7.0
Hope everyone enjoys.
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camaxide
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Re: Liquid Texture Pack V7.0

Post by camaxide »

Thanks, I will test it more later, thanks for the new version :)
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