Code: Select all
Missile:
HEAD B 5 A_FaceTarget;
HEAD B 0 A_StartSound("weapons/railgf");
HEAD B 5 A_CustomRailgun (30, 5, "black", "white", 1);
HEAD B 0 A_StartSound("weapons/railgf");
HEAD B 5 A_CustomRailgun (30, 0, "black", "white", 1);
HEAD B 0 A_StartSound("weapons/railgf");
HEAD B 5 A_CustomRailgun (30, -5, "black", "white", 1);
HEAD B 0 A_FaceTarget;
goto See;