
There are many beings who fight the forces of Evil.
Some use blades. Others use guns.
You...are a LASER PALADIN. You use LASERS.
Go forth, and rain LASER JUSTICE upon your foes!!
Laser Justice is an arcade-y, pistol-starts-enforced, score-attack, buddha-mode mod for Doom 1/2, inspired by both classic shmups like Gradius and modern action games such as Projections. That's a lot to take in, so let me break that down for you:
THE FIGHT GOES ON FOR EVER!
You are immortal, but that doesn't mean eating a fireball to the face isn't painful.
GO FOR THE HIGH SCORE!
Instead of tracking kills and items, watch your score in each level go up! Kill monsters and collect coins to boost your Multiplier, but beware--taking damage will halve your score and your multiplier!
USE BOMBS WISELY!
Wield bombs to nullify incoming projectiles, use Shield Tokens to protect yourself, and turn the tables with a LASER DODGE!
HOW TO PLAY:
FIRE: Your primary attack. Collect UPGRADE TOKENS to improve it, or a GUNLIMITER to wield the power of many weapons at once!
ALTFIRE: Use a BOMB. Bombs turn incoming projectiles into bonuses, and stunlock enemies that get too close!
They also do enough damage to seriously injure or kill smaller enemies.
RUN: Attempt a DODGE. Dodging gives you a brief period of invincibility.
Dodging just as an attack hits (3-frame window) triggers a LASER DODGE--you'll know you got it just right when you see a blue flash.
THE HUD:

Spoiler: ScreenshotsDOWNLOAD HERE FOR GREAT JUSTICE!
Click on "Source code (zip)" and save as a pk3.