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bad array new length
EDIT: Seems it can still be reproduced consistently. Run around a bit while repeatedly opening and closing the automap. Eventually when the textured automap is opened it will crash.
Moderator: Raze Developers
Code: Select all
bad array new length
Tried the 64-bit release build of the CI artifact of commit 014c6bb3b231da3d8fcd8262185ecbf3c059b217, but it wouldn't let me load the save as it's from a different version, and unfortunately this is so esoteric I can't reliably produce another save like this. Is there a way to force loading a save in Raze?Graf Zahl wrote:So I'd appreciate if you could check once a devbuild or CI artifact becomes avaiable.