Plasma/projectile-only Spider Mastermind?

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JohnnyTheWolf
Posts: 1143
Joined: Mon Oct 05, 2015 8:37 am

Plasma/projectile-only Spider Mastermind?

Post by JohnnyTheWolf »

Hi everyone,

I got Wolfman's excellent BFG Spider Mastermind, but I worry it might break some maps where you have to fight a Spider Mastermind in close quarters with little room to dodge - which might be a problem with the BFG's area-of-effect damage.

As such, a Spider Mastermind that fires plasma balls might prove to be a better alternative. However, all but two Spider Mastermind replacements on Realm667 appear to be hitscanners; the two exception being the Aracnorb Queen and the Supreme Fiend, but alas, both appear to be flying, which is definitely not what I want for my mod.

So does anyone around here happen to have a simple non-hitscan variant of the Spider Mastermind that I could use?

Thanks in advance!
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freshlycutgrass
Posts: 7
Joined: Fri Dec 17, 2021 10:38 pm

Re: Plasma/projectile-only Spider Mastermind?

Post by freshlycutgrass »

JohnnyTheWolf wrote:Hi everyone,

I got Wolfman's excellent BFG Spider Mastermind, but I worry it might break some maps where you have to fight a Spider Mastermind in close quarters with little room to dodge - which might be a problem with the BFG's area-of-effect damage.

As such, a Spider Mastermind that fires plasma balls might prove to be a better alternative. However, all but two Spider Mastermind replacements on Realm667 appear to be hitscanners; the two exception being the Aracnorb Queen and the Supreme Fiend, but alas, both appear to be flying, which is definitely not what I want for my mod.

So does anyone around here happen to have a simple non-hitscan variant of the Spider Mastermind that I could use?

Thanks in advance!
You could use the same BFG spiderdemon sprites, but instead make it shoot fast arachnotron projectiles or something.

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