Raze 1.2.1 blood e4m6 cultist chant issue
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Raze 1.2.1 blood e4m6 cultist chant issue
In blood e4m6 cultist chant sounds don't play right as the map goes on. They start normal but after some time they kind of start multiplying like echo. I found that saving and loading resets chant sounds to normal but after 10 seconds I can hear that echo start building back up again. It sounds like instead of looping 1 sound the game just keeps adding a new voice every 10 seconds until they become incomprehensible noise. I attached a save file. Just loading it and standing still for some time one should hear it.
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Re: Raze 1.2.1 blood e4m6 cultist chant issue
I can confirm. The way I'm hearing it is that the chants loop differently than in DOS. Originally it was more of a choir, in Raze it's more chaotic.
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