[Raze 1.2.0] [Blood] Stone Gargoyles Don't Transform

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Mr Death
Posts: 19
Joined: Tue Jul 27, 2021 9:58 am

[Raze 1.2.0] [Blood] Stone Gargoyles Don't Transform

Post by Mr Death »

I've noticed some odd behavior with the stone gargoyles not transforming properly in Blood.

In E1M5, they don't seem to transform at all (they do in NBlood/BuildGDX). And in E2M4, they transform, but only if I press the action key directly on them. They're supposed to transform when in close proximity to them.

There may be some other examples, but those levels were the ones that I could test the quickest.

P.S. I forgot to mention it before in my previous posts, but I'm absolutely loving Raze! It runs like butter, and it has become my port of choice for Build games. Really awesome work guys :)
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Graf Zahl
Lead GZDoom+Raze Developer
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Re: [Raze 1.2.0] [Blood] Stone Gargoyles Don't Transform

Post by Graf Zahl »

Where in those maps can I find them? I haven't memorized these maps sufficiently to remember their positions
Mr Death
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Re: [Raze 1.2.0] [Blood] Stone Gargoyles Don't Transform

Post by Mr Death »

In E1M5, there's a statue to the right in the very beginning. Then, once you proceed forward a few rooms, there's a hallway that has ledges on each side that you can jump onto with the jumpboots. There are cubbyholes high up on each side that have statues. All of these gargoyles are supposed to transform, but don't at all for me (even if I press the action key on them).

In E2M4, just proceed through the level a little until you reach the entrance of the hotel. There are several stone gargoyles in this area. For some reason, these DO transform, but I have to specifically interact with them to trigger it.
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Graf Zahl
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Posts: 49211
Joined: Sat Jul 19, 2003 10:19 am
Location: Germany

Re: [Raze 1.2.0] [Blood] Stone Gargoyles Don't Transform

Post by Graf Zahl »

Fixed. No idea how this happened. I suspect something with a badly resolved merge conflict around the incorrect lines.

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