It seems like the Bloodbath announcer doesn't play its audio lines in GZDoom. It worked in the original ZDoom but not here.
Here's a quick video demonstrating it.
https://youtu.be/97FWK9rG4SU
If you're wondering, the sounds.rff is in the same [Global.Autoload] spot in each port, the sounds just don't play at all in GZDoom.
Thanks in advance!
