arookas's Co-op Addons

Projects that alter game functions but do not include new maps belong here.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
arookas
Posts: 264
Joined: Mon Jan 24, 2011 6:04 pm

arookas's Co-op Addons

Post by arookas »



aradar v1.0 EDF Radar Mod

Implements the radar seen in the Earth Defense Force series, with combined features from 4.1, 5, and Iron Rain. Tracks and displays monsters, friends, items, and objects near the player. Comes with a dedicated submenu with many options to change behavior and appearance.

Source: https://github.com/arookas/aradar
Download: https://github.com/arookas/aradar/releases

Gallery:
Spoiler:
aspot v1.1 Universal Ping/Spot Mod

Provides a command to ping (or “spot”) a location or actor in the world. The indicator fires from the crosshair and automatically follows moving actors. The builtin indicator style is colored based on what was pinged (e.g. red for monster, green for item, blue for ally). Pings display for all players and are useful in cooperative play to indicate monsters, items, and waypoints, as seen in games such as Risk of Rain 2 and Earth Defense Force.

Source: https://github.com/arookas/aspot
Download: https://github.com/arookas/aspot/releases

Gallery:
Spoiler:
Last edited by arookas on Wed Oct 20, 2021 3:58 am, edited 1 time in total.
Accensus
Posts: 2380
Joined: Thu Feb 11, 2016 9:59 am

Re: aspot - Universal Ping/Spot Mod

Post by Accensus »

Hey, this is actually a pretty great little addon! It'd be quite useful for co-op-heavy mods like HDest where people aren't necessarily in voice chat.
retronutcase
Posts: 101
Joined: Wed Jun 06, 2018 11:15 pm

Re: aspot - Universal Ping/Spot Mod

Post by retronutcase »

This is something I've been wanting to see for ages! Thank you!
User avatar
arookas
Posts: 264
Joined: Mon Jan 24, 2011 6:04 pm

Re: arookas's Co-op Addons

Post by arookas »

Updated thread to include a new mod, aradar, which implements the radar seen in Earth Defense Force:



Full details + download in OP!
User avatar
StroggVorbis
Posts: 861
Joined: Wed Nov 08, 2017 4:23 pm
Graphics Processor: nVidia with Vulkan support
Location: Germany

Re: arookas's Co-op Addons

Post by StroggVorbis »

What's the gameplay mod featured in the aradar mod?
Also, going in my autoload!
Forevener
Posts: 35
Joined: Sun Sep 20, 2015 6:24 am
Location: Ufa

Re: arookas's Co-op Addons

Post by Forevener »

I liked this mod very much and updated it with some additional functionality and bugfixes.
https://github.com/Forevener/aradar
Skrell
Posts: 308
Joined: Mon Mar 25, 2013 11:47 am

Re: arookas's Co-op Addons

Post by Skrell »

Forevener wrote: Tue Oct 04, 2022 11:45 pm I liked this mod very much and updated it with some additional functionality and bugfixes.
https://github.com/Forevener/aradar
Where is the download link?
Forevener
Posts: 35
Joined: Sun Sep 20, 2015 6:24 am
Location: Ufa

Re: arookas's Co-op Addons

Post by Forevener »

Skrell wrote: Wed Oct 05, 2022 6:44 pm Where is the download link?
On the GitHub page there is green button "Code" - it shows the menu which includes 'Download ZIP'.
Or use this:
https://github.com/Forevener/aradar/arc ... master.zip
Last edited by Forevener on Fri Oct 07, 2022 12:27 am, edited 1 time in total.
Skrell
Posts: 308
Joined: Mon Mar 25, 2013 11:47 am

Re: arookas's Co-op Addons

Post by Skrell »

Forevener wrote: Thu Oct 06, 2022 11:37 am
Skrell wrote: Wed Oct 05, 2022 6:44 pm Where is the download link?
On the GitHub page there is green button

Code: Select all

 - it shows the menu which includes 'Download ZIP'.
Or use this:
[url]https://github.com/Forevener/aradar/archive/refs/heads/master.zip[/url]
[/quote][quote=Forevener post_id=1229822 time=1665077855 user_id=17578]
[quote=Skrell post_id=1229791 time=1665017067 user_id=8337]
Where is the download link?
[/quote]

On the GitHub page there is green button [Code] - it shows the menu which includes 'Download ZIP'.
Or use this:
[url]https://github.com/Forevener/aradar/archive/refs/heads/master.zip[/url]
[/quote]

Then load the zip directly into gzdoom?
Forevener
Posts: 35
Joined: Sun Sep 20, 2015 6:24 am
Location: Ufa

Re: arookas's Co-op Addons

Post by Forevener »

Skrell wrote: Thu Oct 06, 2022 12:38 pm Then load the zip directly into gzdoom?
Yes, you could use the archive as is.
cosmos10040
Posts: 85
Joined: Mon Dec 20, 2021 6:16 am
Graphics Processor: ATI/AMD (Modern GZDoom)

Re: arookas's Co-op Addons

Post by cosmos10040 »

Forevener wrote: Tue Oct 04, 2022 11:45 pm I liked this mod very much and updated it with some additional functionality and bugfixes.
https://github.com/Forevener/aradar
Can you update it so that it can be moved around the screen, how about changing it to be more transparent, also this pops up in the title screen 0.o
User avatar
Dan_The_Noob
Posts: 738
Joined: Tue May 07, 2019 12:24 pm
Graphics Processor: nVidia with Vulkan support

Re: arookas's Co-op Addons

Post by Dan_The_Noob »

can't seem to access the radar submenu (is it not in options?)

--edit--
found the menu (it was in the HUD options)
would it be possible to add a toggle for the item blips?

also, the radar blips seem to move off-center as you rotate in the game. maybe sprite size is uneven or misaligned slightly?

I overlayed a minimap mod i have on top of this and it's pretty cool.
http://imgur.com/a/q3xQ27k
cosmos10040
Posts: 85
Joined: Mon Dec 20, 2021 6:16 am
Graphics Processor: ATI/AMD (Modern GZDoom)

Re: arookas's Co-op Addons

Post by cosmos10040 »

Dan_The_Noob wrote: Mon Oct 10, 2022 12:22 am can't seem to access the radar submenu (is it not in options?)

--edit--
found the menu (it was in the HUD options)
would it be possible to add a toggle for the item blips?

also, the radar blips seem to move off-center as you rotate in the game. maybe sprite size is uneven or misaligned slightly?

I overlayed a minimap mod i have on top of this and it's pretty cool.
http://imgur.com/a/q3xQ27k
Thanks for finding the menu, also I second the request for item blips toggle. Also the minimap overlay is pretty cool. Will try that next.
User avatar
Dan_The_Noob
Posts: 738
Joined: Tue May 07, 2019 12:24 pm
Graphics Processor: nVidia with Vulkan support

Re: arookas's Co-op Addons

Post by Dan_The_Noob »

cosmos10040 wrote: Mon Oct 10, 2022 10:24 am Thanks for finding the menu, also I second the request for item blips toggle. Also the minimap overlay is pretty cool. Will try that next.
took a bit of fiddling to line them up but once it's done, it's nice.
"kMinimap" by Kodi isn't circle but works in co-op GZDoom.
else Ultimate Classic Minimap is the one pictured, but it desyncs in co-op seemingly randomly.
Forevener
Posts: 35
Joined: Sun Sep 20, 2015 6:24 am
Location: Ufa

Re: arookas's Co-op Addons

Post by Forevener »

cosmos10040 wrote: Sun Oct 09, 2022 8:47 pm Can you update it so that it can be moved around the screen, how about changing it to be more transparent, also this pops up in the title screen 0.o
It can be moved in the base version (to the one of the four corners), and it works in my update. There is a slider for transparency in the settings.
Dan_The_Noob wrote: Mon Oct 10, 2022 12:22 am would it be possible to add a toggle for the item blips?
It is possible already - there is a separate toggle for each blip type in the settings.

Return to “Gameplay Mods”