KARNAGE v 0.1 download

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DIMOShunter
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KARNAGE v 0.1 download

Post by DIMOShunter »

Kar.png


doom mod that purely made only with a phone.
so this is frist alpha. things is not really done, some weapons are not ready, some feature are not implemented, Many things need to changes... and now i have 7 weapons this far, but next, more to come.

So here is...

Download now:
Spoiler:
Last edited by DIMOShunter on Fri Sep 17, 2021 9:09 pm, edited 7 times in total.
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Carrotear
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Graphics Processor: Intel (Modern GZDoom)

Re: [WIP] KARNAGE : the frist doom mod made only with smartp

Post by Carrotear »

Only through phone? That's very impressive!
DIMOShunter
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Re: [WIP] KARNAGE : the frist doom mod made only with smartp

Post by DIMOShunter »

Thank you... so yes... why not...
retronutcase
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Re: [WIP] KARNAGE : the frist doom mod made only with smartp

Post by retronutcase »

Hate to burst your bubble, but you aren't the first person to develop purely through a smartphone for GZDoom, as Endie has done Slayer's Rampage and Hellrider through their phone. Not trying to diminish your accomplishment or anything, but it's a bit misleading of a claim.
DIMOShunter
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Re: [WIP] KARNAGE : the frist doom mod made only with smartp

Post by DIMOShunter »

great.. Idk so will change the title
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Dr_Cosmobyte
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Re: [WIP] KARNAGE

Post by Dr_Cosmobyte »

OMG YES

PLEASE YES

I love your sprites, please bring this bad boy, can't wait for it!
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Carrotear
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Graphics Processor: Intel (Modern GZDoom)

Re: [WIP] KARNAGE : the frist doom mod made only with smartp

Post by Carrotear »

retronutcase wrote:Hate to burst your bubble, but you aren't the first person to develop purely through a smartphone for GZDoom, as Endie has done Slayer's Rampage and Hellrider through their phone. Not trying to diminish your accomplishment or anything, but it's a bit misleading of a claim.
Well yeah, but it's still impressive.
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Ermac
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Re: [WIP] KARNAGE

Post by Ermac »

I find this mighty impressive. I mean idk how people manages to make sprites and edit codes on just a smartphone, even I get lost sometimes in multiple opened windows and tabs in my pc with a 30" ultrawide monitor. Must require a lot of patience I suppose.
DIMOShunter
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Re: [WIP] KARNAGE

Post by DIMOShunter »

Thanks... so Yeah, a lot of patience since 2016 :v
Dr_Cosmobyte wrote:OMG YES
Thank you... Fast as possible
retronutcase
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Re: [WIP] KARNAGE

Post by retronutcase »

Forgot to say earlier, and sorry I didn't, that spritework in particular is really impressive for being done on a phone!
dead6
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Re: [WIP] KARNAGE

Post by dead6 »

plss this work on lzdoom and dont lag becuz my phone is laggy? plsss
DIMOShunter
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Re: [WIP] KARNAGE

Post by DIMOShunter »

retronutcase wrote: that spritework!
Cool bro. Thanks.
dead6 wrote:plss this work on lzdoom and dont lag
Will work on gzdoom 1.8.6 and up, im sure will work on lzdoom.
4zm0d4n666
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Re: KARNAGE v 0.1 download

Post by 4zm0d4n666 »

This looks pretty great :)

Can you give a little advice how can you make mods for GZDoom on just your smartphone? I wanted to try and thought it couldn't be done but apparently I was wrong..

Anyway great job, keep it up!
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Dr_Cosmobyte
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Re: KARNAGE v 0.1 download

Post by Dr_Cosmobyte »

Took it for a ride and it is awesome! I'm pretty sure you are still polishing and adding some things out, so i'm still not going to ask questions, but my only thing now is that you could add some oomph sounds for the punch and kick impacts.

Other than that this is great! Congratulations on making your first mod! Hope it's the first of many. ;)
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That0neBr075
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Re: KARNAGE v 0.1 download

Post by That0neBr075 »

pretty neat mod. sprite work's really nice. I'd suggest separating the ammo pools for the suppressed handgun, revolver, mp5 and AR tho, as having 4 different guns that all share the same ammo pool seems a little redundant. Besides that, mod's p r e t t y g o o d.
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