Any utility that assists in the creation of mods, assets, etc, go here. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc.
The Projects forums are ONLY for YOUR PROJECTS!
If you are asking questions about
a project, either find that project's thread, or start a thread in the General section
Got a cool project idea but nothing else
? Put it in the project ideas thread
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules
for more details.
- Posts: 285
- Joined: Mon Nov 14, 2011 9:59 am
- Graphics Processor: nVidia with Vulkan support
- Location: Around weirdos, I'm the biggest weirdo among them
Do you have dozen of textures in your mod that you want to apply shaders on them, but it would be tedious to do so manually?
This program will quickly create GLDEF defintion for all your textures, extremely useful for shaders like Cherno's SimSun shader which applies simulated lighting for 3D models
Windows 8.1+ 32-bit needed, for Linux it will only work under 64-bit
One important thing, GLDEFGen must be in the root directory of your mod
, otherwise it won't output the path to textures properly
Don't forget to exclude the program from your mod later on, because it has a big file size!
Download here: https://github.com/Kizoky/GLDEFGenerato ... s/tag/v1.0