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Update 2.90
-changes to Aemis SSG and BFG; 2 new Firing modes with more devastating potential!
-tweaks to Sills Berserk attacks and BFG
-fixes a softlock
-some new sprites and effects
Update 2.85
-Class Yaeska Arsenal Overhaul
new Rocketlauncher and Chaingun replacement
-Tweaks and fixes to all explosions
-rebalanced Berserk attacks
-huge Gallery Update
-new Secret Map
access after beating "Queens Gambit"s last Map
or
Spoiler:
(you need to warp to Map69)
This ends the Space Cat´s Journey.
I will still update and fix any upcoming problems, but this Project is done for now. I hope you all have Fun with this!
Gallery:
Minor Content Warning! If you stream this please assure beforehand that the gallery content is safe for your channel! (there is no NSFW art!)
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Screenshots
Spoiler:
Download and kick Demon Butts with4 different Alien Catgirls -the Starborn! Fight your way through 37 action packed Maps with complete new and devastating Weaponry!
Features:
-4 Campaigns (Chapter 1+2, Battle for Tangraan)
-37 Maps
-4 playable Classes and alot new Weapons!
-Its fully compatible with most Megawads and Add-Ons. Choose your own Adventure!
-Alot of new Sprites for Decorates and Monsters
-In every Map is a Artwork and a Space Cat hidden to find
-designed for Pistol-Starts and continues play
-comes with its own HUDs and Crosshairs
Story:
Chapter1 : Demonic Vessel (play with Commander Aemi)
Commander Aemi finds near Mars a giant UAC Spaceship that spreads a strange Signal. Her own Ship Controls go crazy and she is unable to leave. The only way out of here is to board the UAC Ship and find the source of the Signal.
Chapter 2: Macrocosm (play with Lux or Yaeska)
The Commander is missing! Lux and Yaeska track down her last known signal near Mars where they find the Commanders Ship floating in Space. As they approach it they get attacked by a demonic invasion and have to fight for their lives. Trying to find Aemis remains and put an end to the Invasion.
Chapter 2.5: Battle for Tangraan
Dark Forces spawned on Tangraan. Beast Queen Sill calls for help as her own Troops get possessed and the Tech gets converted into machines of flesh and pain! Go there and investigate!
Sill´s Chapter: Queens Gambit (should be played with Sill on your first time)
After receiving a misleading Signal from an Space Ship, Sill enters it to investigate. Not knowing its a Trap...
Weaponry
Spoiler:
Class LUX
-Fists
powerful punches. attach laserblades to cut open your foes. press altfire to equip them. your fists get a buff from berserk powerup!
-Lasersword
laser broadsword to cut through hordes. very strong but risky to use
-Lux´s Heavy Energy Gun
comes with unlimited ammo. fire fast projectiles and accumulate energy (energy meter in HUD) which can then be released with short ranged shock beams (altfire)
(it builds up energy and overheats at 99%. You hear "beeps" at high energy and then its time do unleash your altfire to cooldown your weapon)
-Shotgun
standard uac shotgun. good for long range too. altfire uses 2 Shells and shoots slow moving ripper projectiles
-8 Barrel Supershotgun
2 barrels are nice but this thing is on steroids. hold fire to shoot each one at a time. altfire uses 8 Shells. very devastating
-Laser Minigun
well a laser Minigun. fire is very accurate. altfire shoots fast but will atleast use 4 bullets. has more spread.
-Electro Rocketgun
shoots a electric explosive (dont hurt yourself). altfire unleashes a short electro pulse which wont hurt you
-Plasmagun
fast firing plasmagun. altfire shoots a shortranged heatblast (uses 10 cell energy)
-BFC
bfg replacement. shoots a big explosive charge (uses 40 cells). altfire is a strong railgun attack (uses 20 cells)
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Class YAESKA
-Fists
strong and fast punches. get buffed by berserk powerup
-Laser Lance
long range attacks with powerful altfire
-Yaeska´s Energy Rifle
shoots fast energy shots which get a short buss at around 80 heat. altfire unleashes this energy in an energy mist (at different strengths at 30, 60, 82)
(it builds up energy and overheats at 99%. )
-Shotgun
uac alternative laser shotgun. good at any range. altfire shoots explosive energy balls (uses 2 shells)
-double barrel
Fires one or both barrels. strong for crowd control
-double barrel Chaingun
shoots fast and accurate. altfire shoots both barrels at once but has more spread
-Rocketlauncher
shoots explosive bullets. dont kill yourself! altfire shoots a short ranged (bouncing) flamegrenade
-experimental laser cannon
shoots a devastating projectile which spawns laser (uses 40 cells). altfire shoots fast and hard hitting energy explosions (uses 20 cells)
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Class AEMI
-Fists
strong and fast punches. get buffed by berserk powerup
-Laser Claws
fast attacks with powerful altfire
-Aemi´s Self-defence Blaster
shoots strong Plasmashots. Altfire switches between Strong- and Rapidfire. Can be used to trigger the SSGs Orbs to explode
(it builds up energy and overheats at 99%.)
-Shotgun
uac shotgun. good at any range. altfire shoots a blastbomb which electrifies foes (uses 2 shells)
-Lux´s Major Kitten
future SSG. Fires a strong electric bolt with limited range. it can be used to trigger the altfires orb to explode. altfire shoots icecold hovering Orb which can be shot with the SSG or Aemis Pistol to let it explode!
-Laser Assaultrifle
shoots fast and accurate.
-experimental Plasma Cannon
Shoots an explosive Plasma round. Altfire unleashes a devastating heatwave
-Laserrifle
fast firing Gun with a piercing laser beam. altfire shoots a devastating Blast (uses 10 Cells)
-Shipwrecker
shoots both barrels at once (uses 40 cells). altfire shoots a fast and hard hitting energyshot (uses 20 cells)
------------------------
Class Sill
-Press Q to replenish your Suits energy- energy is used by your armblaster and to enhance some attacks. you are unable to move for a split second while recharging!
-Sceptre
Defend yourself with your Sceptre. Unleash quick attacks.
Press altfire for a projectile deflecting staff spin
Hold Altfire for a strong Shockwave that pushes enemies and projectiles away
-The Tenderizer (Uses Energy)
Smash your enemies with a giant Hammer. Altfire charges a Strong AoE Attack
-Sills Armblaster (Uses Energy)
a strong arm mounted lasercannon. each shot costs 8 energy
press altfire for a quick sceptre swipe to reflect projectiles
Hold Altfire for a strong Shockwave that pushes enemies and projectiles away
-Shotgun (Uses Energy)
high energy output shotgun model.
altfire shoots 3 flame bombs. each shot costs energy
-Contact Gun
shotgun model that shoots on contact. punch and explode your enemies at the same time!
altfire lets out a devastating short ranged blast. can knock enemies back. has short range and costs 2 shells (can be charged)
-Energy Gun (Uses Energy)
shoots slow but homing energy projectiles
hold altfire to unleash several strong electric beams. costs energy for each shot
-Flamer
shoots several firebombs with medium range
hold altfire to fire a flamethrower. (uses 1 rocket ammo)
-Acid launcher
melt your enemies faces off with this fast firing acid gun!
altfire shoots a sticking projectile that spits out alot of acid. can be shot on ceilings/walls. bounce around
-Shielding Suit
actually no super weapon. you found a shielding suit against high energy outputs/radiation. this helps you withstand the high energy output from your sceptres crystal.
remove all limits and let the crystal fire destructive energy balls (40 cells)
hold altfire to shoot a constant beam of energy (costs 20 cells)
Media:
Spoiler:
------------------------------------------------------------------------------------------------------ LUX- Heavy Class with strong melee attacks and hard hitting weapons
Spoiler:
------------------------------------------------------------------------------------------------------ YAESKA- Agile Class with crowdcontrol weapons
Spoiler:
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Bonus Class
Spoiler:
And as BONUS CLASS - COMMANDER AEMI from Chapter 1
-Use latest GZDoom!
-turn on bloom and fog for best visual effects
-try HUD Scaling if the Crosshairs are misaligned
-use with Doom2.wad
-
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Let me know what you think of it! It took 16 Month to have Ch.2 in this final state. i hope you enjoy it Please leave Feedback!
-Your Starterguns are strong against low lvl monsters and comes with unlimited ammo. but They arent always the best solution as they dont kill as fast as other weapons
-Fists get berserk buffed and unlocks new Combos and Attacks
-a kick is bound to "Q"
-taunt is bound to "H" (work in progress)
-the secret map can be found in both Chapters first map
-you can check on every hidden Artwork for commentary
-save your game! some maps are long For Interest of Story:
-Play as Commander Aemi in Chapter 1 : Demonic Vessel
-Play as either Lux or Yaeska in Chapter 2 : Macrocosm
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OLDER VERSIONS::::::: (But for best Experience you should play Chapter 2.0)
Want to check out the OG release of Chapter 1? Get it here:
Reporting what I think to be 2 bugs on MAP52 Writhe in Pain, it reports 4/5 secrets but one of the secrets is inside a wall according to Doom Builder (sector 680+681). Secondly, in my case the Revenants that should be alerted and ambush at the start of the map did not do so and got stuck inside their box (sector 1373).
On a positive note, this is a huge step up from the 1st Chapter, you really did a great job on this one, having a blast!
EZSPECIAL wrote:Reporting what I think to be 2 bugs on MAP52 Writhe in Pain, it reports 4/5 secrets but one of the secrets is inside a wall according to Doom Builder (sector 680+681). Secondly, in my case the Revenants that should be alerted and ambush at the start of the map did not do so and got stuck inside their box (sector 1373).
On a positive note, this is a huge step up from the 1st Chapter, you really did a great job on this one, having a blast!
Hey thx for pointing it out. was looking for that "extra" secret. i will make a few tweaks and upload a fixed version.
EDIT: updated to version 1.3 and made switching weapons faster and less clunky
Update 1.5 is live!
-New Attack animations for Yaeskas Laserlance
-new Intermission Screen
-Better and faster weapon switching
-Fixed 2 Space Cats disappearing too soon
-Better Balance for BFGs Altfire
-Fixed Class Select Screen. It should show up in correct Resolution now.
I have a problem with the character model, I don't know why, but it doesn't display in third-person view, and in the first chapter everything was fine.
Vodka wrote:I have a problem with the character model, I don't know why, but it doesn't display in third-person view, and in the first chapter everything was fine.
Hey I tried opening the latest download up in Slade and encountered something I haven't seen before. I don't know if it's Slade at fault or this wad, but as soon as I filter results on the wad pack to anything,( usually by graphics,) my computer fans speed up like crazy and Slade locks up. I've tried plenty other wads and none of them encounter the issue. Just tired again to make sure it's still happening and it is.
Without using a filter, Slade and this wad run just fine. It's only a mild inconvenience, but it could give someone a scare for their computer.
That being said, I can't wait to re-visit this updated version.
Doomguy914 wrote:Hey I tried opening the latest download up in Slade and encountered something I haven't seen before. I don't know if it's Slade at fault or this wad, but as soon as I filter results on the wad pack to anything,( usually by graphics,) my computer fans speed up like crazy and Slade locks up. I've tried plenty other wads and none of them encounter the issue. Just tired again to make sure it's still happening and it is.
Without using a filter, Slade and this wad run just fine. It's only a mild inconvenience, but it could give someone a scare for their computer.
That being said, I can't wait to re-visit this updated version.
could be the amount of stuff inside the wad (over 8000 files) maybe this is causing the issue. never tried myself.
and im working on a dlc campaign for it right now. with new enemies, flora and textures. "Battle for Tangraan"
I think I found out why it freezes up. All your files are loose with no folders to organize and separate them in Slade. It's the only difference I'm seeing between your mod and several others when I open up Slade, and most of those other mods are larger than SC2!
That being said, I'm finally recording a full playthrough of this wad! I've been wanting to for a long while, but I had other things I wanted to finish up first. I've only posted the first video so far, but I already have 2 others completed and uploaded, just waiting on my upload schedule. I'm loving a lot of the changes made to maps to balance and graphics. Can't wait to see more work from you!
Giving this a well deserved bump, I've finally got to play this and oh man its a blast!
Each map is huge, packed with detail and the action is intense. No puzzles too - its pure action!
The arsenal is powerful and the monsters are plentiful - rushing into a crowd with a minigun, mowing down demons by the droves is super fun.
I haven't even finished the campaign, let alone played the other classes yet, but my first run is so fun I just had to come here to give it praise.
Definitely worth playing if powerful high-tech weaponry + aggressive/empowering gameplay is up your alley!
Also has cat girls!
Spaceman333 wrote:Giving this a well deserved bump, I've finally got to play this and oh man its a blast!
Each map is huge, packed with detail and the action is intense. No puzzles too - its pure action!
The arsenal is powerful and the monsters are plentiful - rushing into a crowd with a minigun, mowing down demons by the droves is super fun.
I haven't even finished the campaign, let alone played the other classes yet, but my first run is so fun I just had to come here to give it praise.
Definitely worth playing if powerful high-tech weaponry + aggressive/empowering gameplay is up your alley!
Also has cat girls!
It really is an absolute blast! You'll see that the different characters have their own weapon strengths as well, and they are really well balanced. You gotta give them all a go, and don't forget you can also play any regular Doom wad with this mod too!
This mod didn't get enough love when it came out, so I'm hoping the author gets more recognition over time.