ZETH: Linedef 190 patch

Discuss anything ZDoom-related that doesn't fall into one of the other categories.
User avatar
Hirogen2
Posts: 2033
Joined: Sat Jul 19, 2003 6:15 am
Operating System Version (Optional): Tumbleweed x64
Graphics Processor: Intel with Vulkan/Metal Support
Location: Central Germany

ZETH: Linedef 190 patch

Post by Hirogen2 »

If this has not applied to ZETH yet, or for anybody who needs it, here is a diff patch that inserts the 190 linedef type.

Code: Select all

--- specialz.old        2003-10-05 18:35:48.000000000 +0200
+++ specialz.cfg        2003-10-04 20:21:22.000000000 +0200
@@ -6,6 +6,12 @@
 ##############################################################################
 ############################## Enumerations List #############################
 ##############################################################################
+"StaticInit"
+0,     "Gravity"
+1,     "Light/Fog"
+2,     "Damage"
+255,   "TextureSky"
+
 "Up/Down"
 0,     "Up"
 1,     "Down"
@@ -300,6 +306,7 @@
 224,   "Scroll_Ceiling",       "224 Scroll_Ceiling",
 999,"-","-","-----","-        ","-        ","-        ","-        ","-
 9,     "Line_Horizon",         "009 Line_Horizon",
+190,    "Static_Init",          "190 Static_Init",
 182,   "Line_Mirror",          "182 Line_Mirror",
 208,   "TranslucentLine",      "208 TranslucentLine",
User avatar
Chris
Posts: 2945
Joined: Thu Jul 17, 2003 12:07 am
Graphics Processor: ATI/AMD with Vulkan/Metal Support

Post by Chris »

Applied. :)
User avatar
Hirogen2
Posts: 2033
Joined: Sat Jul 19, 2003 6:15 am
Operating System Version (Optional): Tumbleweed x64
Graphics Processor: Intel with Vulkan/Metal Support
Location: Central Germany

Post by Hirogen2 »

I hope any changes get backported to DOS Zeth too, just in case...
User avatar
Chris
Posts: 2945
Joined: Thu Jul 17, 2003 12:07 am
Graphics Processor: ATI/AMD with Vulkan/Metal Support

Post by Chris »

The code I have should still compile under DJGPP, but unfortunately I can't test it now that I'm on Win2K, and Win98 won't recognize the FAT32 partition where the code is..
User avatar
Hirogen2
Posts: 2033
Joined: Sat Jul 19, 2003 6:15 am
Operating System Version (Optional): Tumbleweed x64
Graphics Processor: Intel with Vulkan/Metal Support
Location: Central Germany

Post by Hirogen2 »

What? Impossible. Win98 itself uses FAT32. Did you probably mean Win98 doesnot support NTFS? Or W2K doesnot support VFAT/FAT32(which is unlikely)?
User avatar
Chris
Posts: 2945
Joined: Thu Jul 17, 2003 12:07 am
Graphics Processor: ATI/AMD with Vulkan/Metal Support

Post by Chris »

For some reason, Win98 detects my FAT32 fat table as corrupt, and a dir listing confirms that. However Win2K sees it just fine, and scandisk turns up nothing. What's the size limit on a FAT32 partition, or for a single file on a FAT32 partition, btw? It's been running fine until I put 2K on, and the partition in question hasn't changed, except it's a lot more full now..

Though I find it odd that Win98 refuses to boot up because of a bad partition that it's not even on..
Cyb
Posts: 912
Joined: Tue Jul 15, 2003 5:12 pm

Post by Cyb »

hehe win98 sux : P
User avatar
Hirogen2
Posts: 2033
Joined: Sat Jul 19, 2003 6:15 am
Operating System Version (Optional): Tumbleweed x64
Graphics Processor: Intel with Vulkan/Metal Support
Location: Central Germany

Post by Hirogen2 »

Cyb wrote:hehe win98 sux : P
So does XP.
Limit on VFAT/FAT32 is at least more than 40GB.
User avatar
Chris
Posts: 2945
Joined: Thu Jul 17, 2003 12:07 am
Graphics Processor: ATI/AMD with Vulkan/Metal Support

Post by Chris »

The biggest file on the partition is 713MB. The partition itself is about 12GB. Having some folders shared for a LAN wouldn't mess it up, would it?
User avatar
Hirogen2
Posts: 2033
Joined: Sat Jul 19, 2003 6:15 am
Operating System Version (Optional): Tumbleweed x64
Graphics Processor: Intel with Vulkan/Metal Support
Location: Central Germany

Post by Hirogen2 »

No, so far I know not. I had friends who gave all space to a Windows parition
because they had not the Linux CDs yet, and well... giving all 38GB to a FAT32
partition à la Win98. The biggest file, however is the usual 2.147GB (2^31).
Why should it create network problems? 713MB is not much, just an ISO.
Then again, I do not have one 713MB files but loads of 1KB files of splitted
IWADs :P works fine. Takes long.
User avatar
Chris
Posts: 2945
Joined: Thu Jul 17, 2003 12:07 am
Graphics Processor: ATI/AMD with Vulkan/Metal Support

Post by Chris »

Why should it create network problems?
Not network problems, but file system problems. I don't know much about networking so I don't know if the "shared" attribute is an internal Windows setting, or if it's set in the file system. And if it's set in the file system, I could see why Win98 might not like that.
User avatar
randi
Site Admin
Posts: 7746
Joined: Wed Jul 09, 2003 10:30 pm

Post by randi »

Have you tried running chkdsk under 2000:

Code: Select all

chkdsk c: /f
I believe the sharing information is stored in the registry.
Hirogen2 wrote:
Cyb wrote:hehe win98 sux : P
So does XP.
So does Linux. :-P

Oh no! Forget I said that. I did not mean to dis the perfect OS!
User avatar
bimshwel
Posts: 705
Joined: Tue Jul 15, 2003 5:15 pm
Location: misplaced

Post by bimshwel »

Fight the power!
User avatar
Hirogen2
Posts: 2033
Joined: Sat Jul 19, 2003 6:15 am
Operating System Version (Optional): Tumbleweed x64
Graphics Processor: Intel with Vulkan/Metal Support
Location: Central Germany

Post by Hirogen2 »

So does Linux. :-P
Oh no! Forget I said that. I did not mean to dis the perfect OS!
I hope so for you!
BTW if you do not want to port it back over to Linux, either by laziness or
non-interest, you might consider hiring someone using Sourceforge's "Help
Wanted" system. Of course it's free in every aspect(tm) :)
User avatar
HotWax
Posts: 10002
Joined: Fri Jul 18, 2003 6:18 pm
Location: Idaho Falls, ID

Post by HotWax »

Hirogen2 wrote:
So does Linux. :-P
Oh no! Forget I said that. I did not mean to dis the perfect OS!
I hope so for you!
BTW if you do not want to port it back over to Linux, either by laziness or
non-interest, you might consider hiring someone using Sourceforge's "Help
Wanted" system. Of course it's free in every aspect(tm) :)
Or he could just make the source available so anyone who is "not lazy" and is "interested" could do their own damn port.

Wait a minute...

Return to “General”