I made an animated box with the intent of importing it into GZDoom as an MD2 for testing. The problem is that I can't get this whole UV mapping thing down. The MD2 exporter won't let me export the model, saying that it needs at least 1 skin to export. I read the Blender 2.83 documentation on this a few times (https://docs.blender.org/manual/en/2.83 ... image.html) but the mapping window pane they are displaying doesn't seem to exist in my version of Blender!! I have a picture here of where I'm stuck at: (https://1drv.ms/u/s!Ap4KZFMds2L1hGq1cPx ... Y?e=bQA8xP). I also have here the .blend file right where I got stuck: (https://1drv.ms/u/s!Ap4KZFMds2L1hGkboQx ... s?e=85dXcA) .
Thank you in advance
Help with Blender !!
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Re: Help with Blender !!
You didn't apply the texture to the material
Under the materials tab (the red checkered circle), expand Surface, scroll down to Emission, click the little circle next to it. Under Texture, select Image Texture, then click the little picture icon next to the "+New" button and select your texture. Now as long as you're in one of the render modes that display textures you should see it
Under the materials tab (the red checkered circle), expand Surface, scroll down to Emission, click the little circle next to it. Under Texture, select Image Texture, then click the little picture icon next to the "+New" button and select your texture. Now as long as you're in one of the render modes that display textures you should see it
Re: Help with Blender !!
Yes, this is working now thank you !!