EZDec - Create DOOM mods with ease!

Any utility that assists in the creation of mods, assets, etc, go here. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
auratoostronk
Posts: 33
Joined: Fri Jan 09, 2015 2:24 pm

EZDec - Create DOOM mods with ease!

Post by auratoostronk »

Hi! Aura here!
I wrote this program called EZDec, which is a Windows application that allows users to create Decorate code for zdoom-based ports with a simple GUI. It's a good start for people who have never made a Doom mod before, but are interested in toying around with it. Right now, its very early in development, but I plan on adding a lot of features to it.
Currently, it creates a .pk3 file with your customized weapon in it.

Some of the things you can do include:
  • Making a pistol that fires at max speed.
  • Making a shotgun chaingun.
  • Firing an Imp fireball from a BFG
  • Plasma Rifle firing revenant tracers
What I plan to add:
  • Fire rings/lines/other shapes of hitscans/projectiles/railguns
  • Drag and drop custom sprites and apply offsets.
  • Make your own projectiles (not just using Doom 2's)
  • Make your own monsters.
  • Support for all doom-engine games based on IWAD selection
  • Randomly generate new weapons.
Here's a picture of the GUI
Image

GITHUB
https://github.com/auratoostronk/EZDec

Requires Microsoft .NET Framework 4.7.2

DOWNLOAD
https://github.com/auratoostronk/EZDec/releases

Please leave me any feedbacks, comments, suggestions down below! If you see any bugs, report it to the Github link above!
JohnnyTheWolf
Posts: 1144
Joined: Mon Oct 05, 2015 8:37 am

Re: EZDec - Create DOOM mods with ease!

Post by JohnnyTheWolf »

Cool! As someone who is (slowly) learning how to mod Doom, this looks like a very useful tool!

I look forward to being able to make monsters the most. :D
User avatar
RevanGarcia
Posts: 30
Joined: Sat Oct 17, 2015 4:57 pm
Location: UberHECK

Re: EZDec - Create DOOM mods with ease!

Post by RevanGarcia »

This actually looks really good. I'll give it a try.
User avatar
Redneckerz
Spotlight Team
Posts: 987
Joined: Mon Nov 25, 2019 8:54 am
Graphics Processor: Intel (Modern GZDoom)

Re: EZDec - Create DOOM mods with ease!

Post by Redneckerz »

This looks wonderful. You should also post this on DoomWorld, OP!
User avatar
SuyaSS
Posts: 4
Joined: Wed May 05, 2021 7:32 pm

Re: EZDec - Create DOOM mods with ease!

Post by SuyaSS »

Looks Great!!, kind of reminds me of Dehacked.
User avatar
auratoostronk
Posts: 33
Joined: Fri Jan 09, 2015 2:24 pm

Re: EZDec - Create DOOM mods with ease!

Post by auratoostronk »

Redneckerz wrote:This looks wonderful. You should also post this on DoomWorld, OP!
I ended up doing this and got quite a few hits :P thanks for the advice :D
User avatar
Redneckerz
Spotlight Team
Posts: 987
Joined: Mon Nov 25, 2019 8:54 am
Graphics Processor: Intel (Modern GZDoom)

Re: EZDec - Create DOOM mods with ease!

Post by Redneckerz »

auratoostronk wrote:
Redneckerz wrote:This looks wonderful. You should also post this on DoomWorld, OP!
I ended up doing this and got quite a few hits :P thanks for the advice :D
No problem! And keep on posting updates, and put it out there on Discord too - MTrop's DoomTools show there is a lot to be gained from new/easier access to common grounds, so keep at it, its great stuff :)

Return to “Creation, Conversion, and Editing”