[v1.3.3] FDHUD

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dastrukar
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Joined: Thu Sep 20, 2018 11:38 pm

[v1.3.3] FDHUD

Post by dastrukar »

FDHUD with Doom 2


FDHUD is a HUD mod that attempts to emulate the HUDs used in Final Doomer Plus, with some additional options as well.
Should work with most WADs that come with a custom STBAR texture.
May or may not work with Gameplay Mods. Haven't tested that much yet.

Why?
I made this mod because I was a bit sad to find out that the Final Doomer HUD patch didn't change to the custom STBAR texture provided by map sets like Back To Saturn X, Ancient Aliens, Valiant, etc.

Note: Does not actually work with Final Doomer, sadly.
This mod does work with Final Doomer Plus, but you'll have to load the map after loading Final Doomer Plus.
This is because Final Doomer Plus has a graphic file conveniently named "STBAR".
Note: The BFG ammo counter will be missing, so maybe don't use this mod with Final Doomer Plus.

Download from here

Also, if you haven't played Final Doomer Plus yet, get it from here!
Spoiler: Screenshots (blood not included)
Spoiler: Credits
Last edited by dastrukar on Mon Jan 16, 2023 12:17 am, edited 14 times in total.
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dastrukar
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Re: FDHUD

Post by dastrukar »

Update: v1.2.0
Changes:
  • Added better formatting
  • HUD Numbers can now be centered
  • % text can now be hidden
Last edited by dastrukar on Fri Jan 29, 2021 5:35 am, edited 1 time in total.
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dastrukar
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Re: [v1.2.1] FDHUD

Post by dastrukar »

Bugfix: v1.2.1

Changes:
  • Fixed ammo counter being misplaced when "Swap Alt. Ammo" is enabled.
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dastrukar
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Re: [v1.3.0] FDHUD

Post by dastrukar »

Update: v1.3.0

Changes:
  • Inventory should display properly
  • Selected inventory now displays on the right side
Last edited by dastrukar on Tue Mar 09, 2021 5:11 am, edited 1 time in total.
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Samarai1000
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Graphics Processor: nVidia (Modern GZDoom)
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Re: [v1.3.0] FDHUD

Post by Samarai1000 »

I've been using this HUD with a few different gameplay mods and I absolutely love it, it's a simple concept executed extremely elegantly and cleanly.


Mod shown above is LT. Typhon.

I really appreciate how it lets you use a more "modern" HUD layout without preventing you from seeing the extremely neat STBAR textures some mods include. Are you alright with people including FDHUD in their projects? (with proper attribution, of course!)
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dastrukar
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Re: [v1.3.1] FDHUD

Post by dastrukar »

Fix: v1.3.1

Changes:
  • Fixed licensing
Last edited by dastrukar on Thu Oct 14, 2021 12:14 am, edited 1 time in total.
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dastrukar
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Re: [v1.3.1] FDHUD

Post by dastrukar »

Samarai1000 wrote:Are you alright with people including FDHUD in their projects? (with proper attribution, of course!)
Sure, go ahead!
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dastrukar
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Re: [v1.3.2] FDHUD

Post by dastrukar »

Fix: v1.3.2

Changes:
  • Removed an unnecessary font definition (also gets rid of the warning message about missing "/" image)
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dastrukar
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Re: [v1.3.3] FDHUD

Post by dastrukar »

Fix(?): v1.3.3

This is definitely and hopefully the final release.

Changes:
  • Cleaned up the code and sorted the files.

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