in the last three days, I've been working on this map which I decided to name simply "GZ Slaughterhouse", in which I tried to mimic the level design in games such as "Hotline Miami"
In the small plot, you're raiding a house full of enemy forces. However, in this house, there's more than meets the eye...
Goal is simple, kill every and all enemy personnel you find, then head to the exit door
Spoiler: ScreeniesDownload 1.1 Here