
So, I declare the resources of my project open to the whole world!
A parody game based on the Silent Hill franchise (like Total Conversion for Doom Register) on the GZDoom engine, which has good potential to become one of the famous indie projects in the future due to good art (not only pixel, but also quite photorealistic), realistic sounds and beautiful melodic music, and all - under the Creative Commons 0 license, which makes all the resources of the game absolutely free.
I've been doing this for several years with several people. I started with sounds. By the way, my hobby for FreeDoom helped, during which I understood what content should be for a good game, and when I came to this forum, excellent artists and just good people helped me to improve my skills. Now, having 561 images (an assortment from human faces to flesh textures), 2128 sound files (from voice acting of mechanisms and weapons to monsters) and with the support of a musician (who writes tracks under the same license), I can safely lay out all these assets are freely available, and, so to speak, with an eye to the fact that I can openly do a project with you, having a wide circle of communication (and not a couple of people, as before), and also make not only the visual, but also the gameplay part - levels for the game, normal enemy sprites and just support from professionals.
I note that I myself am a zero in creating maps for Doom, and I am not particularly friendly with scripts, but from the visual side (especially the sound one) I can offer a lot, so I really hope that I will get a response among you.
DOWNLOAD Part 1 < | > DOWNLOAD PART 2
- What is?
Archive in two parts, in one documentation and images with music, in the second a huge pack of sounds made from free resources and their own recordings. You can download only one archive if you only need textures, but you can also download the second one if you work with sounds.
Sincerely your Bratish