sound-related segfaults (g4.5pre-84-g24200c0c3, Reelism 2)
Posted: Tue Aug 18, 2020 11:23 pm
I've been able to reproduce this a few times w/ reelism2 (reelism2_v0.5_earlyexcess.pk3, reelism2_v0.6_earlyexcess.pk3, and a repacked reelism2_v0.6_earlyexcess.pk3 with a menuentry patch)
by running `gzdoom -iwad DOOM2.WAD -file reelism2_v0.6_earlyexcess.pk3 +map minigut +summon Slot3_Wizards` and triggering vehicle explosions
unfortunately due to the nature of the crash I'm unable to record a lmp to reproduce it reliably
by running `gzdoom -iwad DOOM2.WAD -file reelism2_v0.6_earlyexcess.pk3 +map minigut +summon Slot3_Wizards` and triggering vehicle explosions
unfortunately due to the nature of the crash I'm unable to record a lmp to reproduce it reliably