[ABANDONED] Project Absolam v0.1.1 - Dungeon Crawler Tools

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Sarah
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[ABANDONED] Project Absolam v0.1.1 - Dungeon Crawler Tools

Post by Sarah »

Spoiler:
Project Absolam is no longer available on the ZDoom Forum. Thank you.

My projects can be found on my GitHub.
Last edited by Sarah on Mon Jun 05, 2023 8:33 am, edited 4 times in total.
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Cherno
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Re: [ZScript] Project Absolam v0.1 - Dungeon Crawler Tools

Post by Cherno »

It's a nice idea but would probably benefit a lot from using models instead of sprites.
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Sarah
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Re: [ZScript] Project Absolam v0.1 - Dungeon Crawler Tools

Post by Sarah »

My apologies, I'm proud of my debug output; those dots represent vector points and I left them on in the original video. I turned them off for the new demo; found a bug too, I shouldn't be getting any text on the screen with debugging off. But yes, the crosshair parts are very much models, just flat planes.
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