Page 1 of 1

GZDoom Vulkan API keeps crashing with Project Brutality 3.0

Posted: Wed Apr 15, 2020 11:43 am
by DoomerNL
Hey guys ,

As most people know by now gzdoom has a new api called vulkan but if i play doom 2 with no mods at all its pretty stable never crashes,
but when i boot up project brutality 3.0 (test build ) or brutal doom after a bit of playing it crashes EVERYTIME why is that is mods not supported yet with vulkan?

Re: GZDoom Vulkan API keeps crashing with Project Brutality

Posted: Wed Apr 15, 2020 1:28 pm
by drfrag
Seem you're running out of video ram and Vulkan doesn't handle that gracefully. Are you using any HQ resize mode?

Re: GZDoom Vulkan API keeps crashing with Project Brutality

Posted: Fri Apr 24, 2020 6:22 pm
by Meyers07
Crashing with GzDoom is a common issue for Project Brutality 3.0
Use LzDoom instead.

Re: GZDoom Vulkan API keeps crashing with Project Brutality

Posted: Sat Apr 25, 2020 4:54 am
by drfrag
GZDoom should not crash anymore with PB, i believe those crashes are a thing of the past. But if it still crashes you should make a bug report. Which GZDoom version?
The old code was missing a lot of null pointer checks and i added those, that's why i retired 3.83 but GZDoom now uses a different setup and those pointers cannot be null now. I can't remember the details right now actually but as i've said it shouldn't crash.