Cherno's sprites

Sprites, textures, sounds, code, and other resources belong here. Share and share-alike!
Forum rules
Before posting your Resource, please make sure you can answer YES to any of the following questions:
  • Is the resource ENTIRELY my own work?
  • If no to the previous one, do I have permission from the original author?
  • If no to the previous one, did I put a reasonable amount of work into the resource myself, such that the changes are noticeably different from the source that I could take credit for them?
If you answered no to all three, maybe you should consider taking your stuff somewhere other than the Resources forum.

Consult the Resource/Request Posting Guidelines for more information.

Please don't put requests here! They have their own forum --> here. Thank you!
User avatar
Cherno
Posts: 1297
Joined: Tue Dec 06, 2016 11:25 am

Cherno's sprites

Post by Cherno »

This is a collection of all the sprites, mainly monsters, that I have released so far. Sprites may get updated every now and then so it might be worth checking for the newest version if you already downloaded an archive some time ago.

All sprites may be used as you see fit in your own projects. If you want to credit me, it would be appreciated :) Happy modding!

Tank Commander from Quake II.
Image
Spoiler:
Maintenance Bot from System Shock 2.
Image
Spoiler:
Security Bot from System Shock 2.
Image
Spoiler:
Military Police Bot from System Shock 2.
Image
Spoiler:
Loader robot from Black Mesa.
Image
Spoiler:
Deus Ex Cleanerbot
Image
Spoiler:
Deus Ex Medical Bot
Image
Spoiler:
Deus Ex Repairbot
Image
Spoiler:
Small tracked security bot from Deus Ex.
Image
Spoiler:
Large Security Bot from Deus Ex.
Image
Spoiler:
Military Bot from Deus Ex.
Image
Spoiler:
Last edited by Cherno on Sun May 31, 2020 8:45 am, edited 4 times in total.
User avatar
Cherno
Posts: 1297
Joined: Tue Dec 06, 2016 11:25 am

Re: Cherno's sprites

Post by Cherno »

Doom 3 Sentry Bot. Updated 04/20/2022
Image
Spoiler:
Protocol Droid from System Shock 2.
Image
Spoiler:
Spiderbot from Deus Ex.
Image
Spoiler:
Machinegun Turret from System Shock 2.
Image
Spoiler:
Centaur from Malice for Quake
Image
Spoiler:
Probe Droid from Malice for Quake
Image
Spoiler:
Ogre from Quake (Updated 12/30/2020)

2x orthographic.

Image
Spoiler:
Gunner from Quake II

2x orthographic.

Image
Spoiler:
Locust Drone from Gears of War 1

2x orthographic.

Image
Spoiler:
Last edited by Cherno on Wed Apr 20, 2022 6:08 am, edited 14 times in total.
User avatar
Cherno
Posts: 1297
Joined: Tue Dec 06, 2016 11:25 am

Re: Cherno's sprites

Post by Cherno »

Placeholder
User avatar
Cherno
Posts: 1297
Joined: Tue Dec 06, 2016 11:25 am

Re: Cherno's sprites

Post by Cherno »

Placeholder
User avatar
Ozymandias81
Posts: 2053
Joined: Thu Jul 04, 2013 8:01 am
Graphics Processor: nVidia with Vulkan support
Location: Mount Olympus, Mars

Re: Cherno's sprites

Post by Ozymandias81 »

Damn these are sexy af, fantastic job here Cherno!
User avatar
memredi
Posts: 58
Joined: Thu Jan 31, 2019 5:18 pm
Location: Galactic Khaghanate

Re: Cherno's sprites

Post by memredi »

nice ones
Jaska
Posts: 113
Joined: Tue Dec 17, 2019 5:12 am
Graphics Processor: nVidia with Vulkan support

Re: Cherno's sprites

Post by Jaska »

Great job! So these don't have decorate or zscript? Has anyone done them? So if I try to do like zscript I wouldn't do same job twice as someone already has done it.
User avatar
Cherno
Posts: 1297
Joined: Tue Dec 06, 2016 11:25 am

Re: Cherno's sprites

Post by Cherno »

Rampancy has quite a number of these sprites.

Writing actor code for them shouldn't be too hard since all archives contain frame info files that explain in detail what animation states are suggested and which frames to use, and their order. So I'd really be just a case of finding the right values for attack damage, and creating projectiles and things like that.
User avatar
IvanDobrovski
Posts: 83
Joined: Mon Aug 08, 2016 4:05 am

Re: Cherno's sprites

Post by IvanDobrovski »

I like the sprites here especially the Tank Commander. Is there a chance you can perhaps improve the muzzle flashes and sparks coming from it? They look really off compared to the rest and I'd really like to use those in a project of mine.
User avatar
Cherno
Posts: 1297
Joined: Tue Dec 06, 2016 11:25 am

Re: Cherno's sprites

Post by Cherno »

I think the muzzle flashes and sparks look great.
AlphaSoraKun
Posts: 407
Joined: Fri Feb 10, 2017 2:17 pm
Preferred Pronouns: He/Him
Graphics Processor: nVidia (Modern GZDoom)

Re: Cherno's sprites

Post by AlphaSoraKun »

These are really good, Cherno! Especially for model rips!
User avatar
Hidden Hands
Posts: 1053
Joined: Tue Sep 20, 2016 8:11 pm
Location: London, England

Re: Cherno's sprites

Post by Hidden Hands »

Outstanding work. Any chance of a DECORATE lump for the DOOM 3 SentryBot?

Post edited to remove quoted post.

No need to quote that massive first post, especially for such a simple one line question that doesn't specifically refer to anything in the post. If you ever actually need to quote something from a big post, please trim out irrelevant stuff from your quote too.

Keep zdoom.org tidy.

-Enjay
User avatar
Cherno
Posts: 1297
Joined: Tue Dec 06, 2016 11:25 am

Re: Cherno's sprites

Post by Cherno »

Hidden Hands wrote: Outstanding work. Any chance of a DECORATE lump for the DOOM 3 SentryBot?
No need to quote all the images :)

Rampancy has DECORATE code for the Doom 3 Sentry Bot.
User avatar
Pandut
Posts: 231
Joined: Tue Mar 23, 2010 4:47 pm
Graphics Processor: nVidia with Vulkan support
Location: existential dread

Re: Cherno's sprites

Post by Pandut »

Dang, I've been digging around for a big bulky cyborg enemy and that Tank Commander fits what I'm looking for to the T(ank). The color, shading and palettes look absolutely badass. I have a potentially odd request though; is it possible to get Mr Tank Commander in a 1:1 doom resolution?
User avatar
Cherno
Posts: 1297
Joined: Tue Dec 06, 2016 11:25 am

Re: Cherno's sprites

Post by Cherno »

Pandut wrote:Dang, I've been digging around for a big bulky cyborg enemy and that Tank Commander fits what I'm looking for to the T(ank). The color, shading and palettes look absolutely badass. I have a potentially odd request though; is it possible to get Mr Tank Commander in a 1:1 doom resolution?
I can look into it, but rest assured that it will look horrible.

Return to “Resources”