[0.4.1] [SW] [TD] "City of Dispair" TVs are silent

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sinisterseed
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[0.4.1] [SW] [TD] "City of Dispair" TVs are silent

Post by sinisterseed »

Looks like I overlooked something during my time with Twin Dragon, oopsies.

There are some new TVs broadcasting something in TD, but similar to those from WD and the base game, they're also silent - https://i.imgur.com/2xC7r5G.png

https://drive.google.com/file/d/116NMLV ... sp=sharing

In Redux they're fine, see 1:48 for an example - https://www.youtube.com/watch?v=6uPfNDRTnkU

I'm starting to wonder whether this isn't somehow related to the missing ambient sounds in SW or not.
Last edited by sinisterseed on Mon Feb 10, 2020 8:38 am, edited 1 time in total.
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Graf Zahl
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Re: [0.4.1] [SW] [TD] "City of Dispair" TVs are silent

Post by Graf Zahl »

What about SWP and VoidSW?
I have to compare all 3 code bases for such errors so giving me the info up front will save a lot of time during testing.
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sinisterseed
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Re: [0.4.1] [SW] [TD] "City of Dispair" TVs are silent

Post by sinisterseed »

Fine in them as well.

Ugh, I fucking hate SWP though, cross-checking with it makes me hate my life more than usual. It's barely usable on modern systems...
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Graf Zahl
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Re: [0.4.1] [SW] [TD] "City of Dispair" TVs are silent

Post by Graf Zahl »

Yeah, I noticed. I merely wanted to know where this error originates from. Seems to be my own from the looks of it.
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sinisterseed
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Re: [0.4.1] [SW] [TD] "City of Dispair" TVs are silent

Post by sinisterseed »

Maybe, maybe not. Only a code investigation will tell :D .

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